要塞:修订间差异

无编辑摘要
无编辑摘要
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{{R|'''要塞'''|Fortress}} 堡垒 是一个中立[[阵营]]的城镇,拥有[[驯兽师]]和[[女巫]]这两个英雄类型。要塞象征着[[Tatalia]]。
{{R|'''要塞'''|Fortress}}是一个中立[[阵营]]的城镇,拥有[[驯兽师]]和[[女巫]]这两个英雄类型。要塞象征着[[Tatalia]]。


 “要塞的城镇建在沼泽的边缘,通常被驯兽师和女巫英雄这两个英雄类型的英雄视为基地。它们的军队主要由致命的生物组成,这些生物出生于沼泽,然后被驯化和训练用于战斗。虽然它们中只有一种远程攻击生物,但要塞的许多单位具备特殊能力来弥补这一不足。”{{-}}<sup>[[Restoration of Erathia Manual Page 92|RoE manual]]''</sup>
 “要塞的城镇建在沼泽的边缘,通常被驯兽师和女巫英雄这两个英雄类型的英雄视为基地。它们的军队主要由致命的生物组成,这些生物出生于沼泽,然后被驯化和训练用于战斗。虽然它们中只有一种远程攻击生物,但要塞的许多单位具备特殊能力来弥补这一不足。”{{-}}<sup>[[Restoration of Erathia Manual Page 92|RoE manual]]''</sup>

2023年9月16日 (六) 04:57的版本

Adventure Map Fortress capitol.gif
完全建成的要塞在探险地图上的样子

Adventure Map Fortress capitol (HotA).gif
完全建成的要塞在探险地图上的样子 Horn of the Abyss

城镇
Castle 城堡
Rampart 堡垒
Tower 塔楼
Inferno 地狱
Necropolis 墓园
Dungeon 地下城
Stronghold 据点
Fortress 要塞
Conflux 元素城 Armageddon's Blade
Cove 港口 Horn of the Abyss

要塞Fortress是一个中立阵营的城镇,拥有驯兽师女巫这两个英雄类型。要塞象征着Tatalia

“要塞的城镇建在沼泽的边缘,通常被驯兽师和女巫英雄这两个英雄类型的英雄视为基地。它们的军队主要由致命的生物组成,这些生物出生于沼泽,然后被驯化和训练用于战斗。虽然它们中只有一种远程攻击生物,但要塞的许多单位具备特殊能力来弥补这一不足。” RoE manual

要塞的本土地形沼泽

要塞生物巢穴

要塞特殊建筑

要塞建筑树

FortressBuildingTree.png
Fully upgraded Fortress
Resource Basic Upgrades All
Gold 28900 25500 91400
Wood 70 50 175
Ore 45 20 105
Crystal 0 0 10
Gem 0 0 10
Mercury 7 12 29
Sulfur 17 22 49
Troop cost/week: 26660 Gold + 2 Sulfur

通用建筑

市政厅 防御工事 酒馆、市场及物资仓库 魔法行会 禁用的技能
议事堂 议事堂 防御工事 堡垒 酒馆 酒馆 1级魔法行会 1级魔法行会  Curse
Fortress Town Hall large.gif 内政厅 大本营 大本营 市场 市场 21级魔法行会 2级魔法行会 Death Ripple Disguise
议会 议会 城堡 城堡 资源仓库 资源仓库
额外提供 +1 Wood & +1 Ore
3级魔法行会 3级魔法行会 Animate Dead Protection from Earth
国会 国会 铁匠铺
铁匠铺
First aid tent.png

英雄

[切换为深渊号角]
[Switch to Shadow of Death]

禁用的辅助技能

某些技能对于特定的英雄职业来说是不可用的,这意味着他们只能从学者女巫小屋(除非由地图制作者允许,否则不包括 link=[招魂术 招魂术link=[领导术 领导术)、先知小屋事件潘多拉之盒处获得这些技能。

驯兽师无法学习 link=[招魂术 招魂术link=[火系魔法 火系魔法

女巫无法学习 link=[招魂术 招魂术link=[抵抗力 抵抗力link=[干扰术 干扰术 Horn of the Abyss

生物

要塞生物
名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能
Gnoll Gnoll Town portrait Fortress small.gif 1 3 5 2 3 6 4 12 56 50 Gold  
Gnoll Marauder Gnoll Marauder Town portrait Fortress small.gif 1+ 4 6 2 3 6 5 12 90 70 Gold  
Lizardman Lizardman Town portrait Fortress small.gif 2 5 6 2 3 14 4 9 126 110 Gold   Ranged (12 shots)
Lizard Warrior Lizard Warrior Town portrait Fortress small.gif 2+ 6 8 2 5 15 5 9 156 140 Gold   Ranged (24 shots)
Serpent Fly Serpent Fly Town portrait Fortress small.gif 3 7 9 2 5 20 9 8 268 220 Gold   Flying, Dispel
Dragon Fly Dragon Fly Town portrait Fortress small.gif 3+ 8 10 2 5 20 13 8 312 240 Gold   Flying, Dispel, Weakness
Basilisk Basilisk Town portrait Fortress small.gif 4 11 11 6 10 35 5 4 552 325 Gold   Petrify
Greater Basilisk Greater Basilisk Town portrait Fortress small.gif 4+ 12 12 6 10 40 7 4 714 400 Gold   Petrify
Gorgon Gorgon Town portrait Fortress small.gif 5 10 14 12 16 70 5 3 890 525 Gold  
Mighty Gorgon Mighty Gorgon Town portrait Fortress small.gif 5+ 11 16 12 16 70 6 3 1028 600 Gold   Death stare 10% chance/unit
Wyvern Wyvern Town portrait Fortress small.gif 6 14 14 14 18 70 7 2 1350 800 Gold   Flying
Wyvern Monarch Wyvern Monarch Town portrait Fortress small.gif 6+ 14 14 18 22 70 11 2 1518 1100 Gold   Flying, Poison
Hydra Hydra Town portrait Fortress small.gif 7 16 18 25 45 175 5 1 4120 2200 Gold   No enemy retaliation, Attack all adjacent enemies
Chaos Hydra Chaos Hydra Town portrait Fortress small.gif 7+ 18 20 25 45 250 7 1 5931 3500 Gold , 1 Sulfur  No enemy retaliation, Attack all adjacent enemies

玩家攻略

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请注意:本小节中包含的部分信息可能是主观或不相关的。

  • While among them there is only one ranged-attack creature, Fortress units possess many special abilities to offset this deficiency.

Pros

  • High defense (Defense themed town)
  • With a two-hex moat and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.
  • Hand-to-hand troops with excellent specials (Dispel, Death Stare, Petrify, Poison).
  • Dragon Flies are extremely fast. They share 8th place by speed among town units with Efreet Sultans (not including 7 level creatures, these two are fastest in the game), being faster than all creatures in Tower and Stronghold - and it's on level 3! For early development, it rocks, since the hero may simply rush through the map having Dragon Flies only (even basic Serpent Flies are ok, as their speed 9 is decent); and in a big battle, they are a major problem since they remove positive spells casted on enemy units and cast Weakness, making them less effective.
  • Their swamp native terrain makes them move much faster than any hero (without pathfinding) in the swamp.
  • The Wyvern Nest is very cheap and has very low requirements compared to the other level 6 dwellings, allowing the Fortress town to get level 6 units in their army early even on impossible difficulty.
  • Bron is the only hero in the game to bring level 4 units - Basilisks - with him at the start of the game. (Except Illor in HotA.) Horn of the Abyss

Cons

  • Fortress creatures have the lowest attack ratings of all towns.
  • The heavy focus on Defense can be disadvantageous in many cases, as a hero with high attack can kill their enemies before they have a chance to attack back. Attack can therefore be used as a type of defense, while defense cannot be used as offense.
    • The heavy focus on Defense combined with the fact that fortress only have got one shooter makes it more difficult for fortress to win battles without casualities than the other factions.
  • Magic, Mage Guild is limited to level 3.
  • Some creatures have poor stats (in 死亡阴影, as well as 埃拉西亚的光复 patch 1.3 and 末日之刃 patch 2.1, some stats for Lizardman/Lizard Warrior and Serpent Fly/Dragon Fly were increased, but overall they are still relatively weak).
  • Very slow 7 level creature, especially the basic version (with speed 5, Hydra is slower than six lvl 1 creatures, and there is no upgraded lvl 1 creature slower than Hydra; among lvl 2 melee units, only Dwarf, Walking Dead, and Zombie are slower). Moreover, Chaos Hydras are more expensive than Ancient Behemoths who are stronger, faster and more resilient.
  • Wyverns are on the bottom of the 6th level, have low HP, and are too expensive for their strength (Monarchs cost as much as Efreet Sultans, and more than War Unicorns).
  • With two fragile fliers (lvl 3 with 20 hp, lvl 6 with 70 hp) and one low-level shooter, the Fortress has a very hard time invading other towns properly. So Expert Ballistics, Expert Teleport and/or Expert Earthquake are a must.

The fortress is a "Defense" themed town. It's evident all throughout the design of this faction. The castle itself has a double-thickness moat, and many tough, resilient creatures such as Basilisks, Gorgons, and the immovable Hydra which can make fortress hypothetically the hardest town to siege. Even the native terrain of swamp plays into this theme because many opposing heroes will be severely hindered in the area around your town.

Unfortunately, having a tough defense is usually not ideal strategy in Heroes III as it is a game that favors aggression and outward expansion. Most players rank the fortress as among the weakest towns, and typically if you don't expand to other towns in the first few weeks, you'll most likely be outpaced by other players or NPCs. Pick a strong beastmaster as your hero and begin pounding on wandering creatures as early as possible (you'll suffer losses, but fortress creatures are hard to wipe out).


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