辅助技能 |
---|
气系魔法 |
箭术 |
防御术 |
炮术 |
弹道术 |
外交术 |
鹰眼术 |
土系魔法 |
理财术 |
火系魔法 |
急救术 |
智力 |
领导术 |
学习能力 |
后勤学 |
幸运术 |
神秘术 |
航海术 |
招魂术 |
进攻术 |
寻路术 |
抵抗力 |
学术 |
侦察术 |
魔力 |
战术 |
水系魔法 |
智慧术 |
干扰术 |
Interference is a secondary skill that lowers the power of the enemy hero.
Classes, unable to learn 干扰术 skill:
(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).
- Clerics
- Druids
- Wizards
- Heretics
- Necromancers
- Warlocks
- Witches
- Elementalists
Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Interference (basic) as a starting skill:
- Ajit - 地下领主
- Bron - 驯兽师
- Clancy - 巡逻兵
- Fafner - 炼金术士
- Ignatius - 魔鬼
- Krellion - 野蛮人
- Saurug - 战斗法师
- Straker - 死亡骑士
- Ufretin - 巡逻兵
- Zilare - 领航员
Heroes, having 干扰术 as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Related artifacts:
- Charm of Eclipse - reduces enemy's Spell Power by 10%
- Seal of Sunset - reduces enemy's Spell Power by 10%
- Plate of Dying Light - reduces enemy's Spell Power by 25%
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
城镇 | 类型 | 学会几率 |
---|---|---|
城堡 | 骑士 | 5 |
城堡 | 牧师 | 0 (impossible) |
堡垒 | 巡逻兵 | 9 (highest) |
堡垒 | 德鲁伊 | 0 (impossible) |
塔楼 | 炼金术士 | 5 |
塔楼 | 术士 | 0 (impossible) |
地狱 | 魔鬼 | 6 |
地狱 | 异教徒 | 0 (impossible) |
墓园 | 死亡骑士 | 5 |
墓园 | 巫师 | 0 (impossible) |
地下城 | 地下领主 | 6 |
地下城 | 妖术师 | 0 (impossible) |
据点 | 野蛮人 | 6 |
据点 | 战斗法师 | 1 |
要塞 | 驯兽师 | 5 |
要塞 | 女巫 | 0 (impossible) |
元素城 | 位面行者 | 2 |
元素城 | 元素使 | 0 (impossible) |
港口 | 船长 | 3 |
港口 | 领航员 | 1 |