School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Curse()
Curse.png
魔法类型:  Fire Magic
等级:  1st
消耗魔法值:  6/5
持续时间:  1 rnd/sp
 初级效果
Causes the selected enemy unit to inflict minimum damage when attacking.
 中级效果
Causes the selected enemy unit to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1.
 高级效果
Causes all enemy units to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1.
 出现概率(%):
Town portrait Castle small.gif 城堡   0
Town portrait Rampart small.gif 堡垒   0
Town portrait Tower small.gif 塔楼   25 (20*)
Town portrait Inferno small.gif 地狱   31
Town portrait Necropolis small.gif 墓园   54
Town portrait Dungeon small.gif 地下城   30
Town portrait Stronghold small.gif 据点   0
Town portrait Fortress small.gif 要塞   0
Town portrait Conflux small.gif 元素城   0
Town portrait Cove small.gif 港口 Horn of the Abyss   0
* 没有图书馆

Curse{{{name}}}是一种 1st 级的Fire Magic魔法。 It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1).

For units with big damage range, Curse is a complete disaster. Examples include Harpies and Harpy Hags (range 1–4), Hell Hounds and Cerberi (range 2–7), and Air and Storm Elementals (range 2–8).

Heroes with Curse as a starting spell:

Units immune to its effects:


Artifacts rendering your units immune to Curse:

Units capable of casting Curse (after attack):