Adventure Map Inferno capitol.gif
完全建成的地狱在探险地图上的样子

Adventure Map Inferno capitol (HotA).gif
完全建成的地狱在探险地图上的样子 Horn of the Abyss

城镇
Castle 城堡
Rampart 堡垒
Tower 塔楼
Inferno 地狱
Necropolis 墓园
Dungeon 地下城
Stronghold 据点
Fortress 要塞
Conflux 元素城 Armageddon's Blade
Cove 港口 Horn of the Abyss

地狱Inferno是一个邪恶阵营城镇,拥有魔鬼异教徒两个英雄类型。地狱代表着欧弗势力。

「地狱位于受到地下世界出现而受腐化的埃拉西亚地区。魔鬼和异教徒英雄与这座城镇保持着不稳定的联盟。地狱军队拥有强大的近身攻击单位,在较低级别时,只受到缺乏飞行单位的轻微限制,直到可怕的恶魔和大恶魔投入战斗。」RoE manual

地狱的本土地形熔岩

地狱生物巢穴

地狱特殊建筑

Inferno building tree (死亡阴影)

Inferno building tree (深渊号角)

[切换为深渊号角]
[Switch to Shadow of Death]
InfernoBuildingTree.png
InfernoBuildingTree(HotA).png
Fully upgraded Inferno in Shadow of Death
[切换为深渊号角]
[Switch to Shadow of Death]
Fully upgraded Inferno in Horn of the Abyss
[切换为深渊号角]
[Switch to Shadow of Death]
Resource Basic Upgrades All
Gold 38300 32500 115300
Wood 45 15 120
Ore 55 20 120
Crystal 0 4 28
Gem 3 9 36
Mercury 23 39 86
Sulfur 3 19 51
Troop cost/week: 28090 Gold + 4 Mercury

In 深渊号角 Upg. Hell Hole no longer requires Mage Guild Level 2 (still requires Mage Guild Level 1) Horn of the Abyss

通用建筑

市政厅 防御工事 酒馆、市场及物资仓库 魔法行会 禁用的技能
议事堂 议事堂 防御工事 堡垒 酒馆 酒馆 1级魔法行会 1级魔法行会  Bless
Inferno Town Hall large.gif 内政厅 大本营 大本营 市场 市场 21级魔法行会 2级魔法行会 Death Ripple Ice Bolt
议会 议会 城堡 城堡 资源仓库 资源仓库
额外提供 +1 Mercury
3级魔法行会 3级魔法行会 Animate Dead Frost Ring
国会 国会 铁匠铺
铁匠铺
Ammo cart.png
4级魔法行会 4级魔法行会 Prayer
5级魔法行会 5级魔法行会 Summon Air Elemental Magic Mirror Summon Water Elemental

英雄

[切换为深渊号角]
[切换为死亡阴影]

禁用的辅助技能

某些技能对于特定的英雄职业来说是不可用的,这意味着他们只能从学者女巫小屋(除非由地图制作者允许,否则不包括 link=[招魂术 招魂术link=[领导术 领导术)、先知小屋事件潘多拉之盒处获得这些技能。

魔鬼无法学习 link=[招魂术 招魂术

异教徒无法学习 link=[招魂术 招魂术link=[干扰术 干扰术 Horn of the Abyss

生物

[切换为深渊号角]
[切换为死亡阴影]

Inferno creatures (Shadow of Death)
名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能
Imp Imp Town portrait Inferno small.gif 1 2 3 1 2 4 5 15 50 50 Gold  
Familiar Familiar Town portrait Inferno small.gif 1+ 4 4 1 2 4 7 15 60 60 Gold   Magic channel
Gog Gog Town portrait Inferno small.gif 2 6 4 2 4 13 4 8 159 125 Gold   Ranged (12 shots)
Magog Magog Town portrait Inferno small.gif 2+ 7 4 2 4 13 6 8 240 175 Gold   Ranged (24 shots), Fireball attack
Hell Hound Hell Hound Town portrait Inferno small.gif 3 10 6 2 7 25 7 5 357 200 Gold  
Cerberus Cerberus Town portrait Inferno small.gif 3+ 10 8 2 7 25 8 5 392 250 Gold   No enemy retaliation, 3-headed attack
Demon Demon Town portrait Inferno small.gif 4 10 10 7 9 35 5 4 445 250 Gold  
Horned Demon Horned Demon Town portrait Inferno small.gif 4+ 10 10 7 9 40 6 4 480 270 Gold  
Pit Fiend Pit Fiend Town portrait Inferno small.gif 5 13 13 13 17 45 6 3 765 500 Gold  
Pit Lord Pit Lord Town portrait Inferno small.gif 5+ 13 13 13 17 45 7 3 1224 700 Gold   Summons demons
Efreeti Efreeti Town portrait Inferno small.gif 6 16 12 16 24 90 9 2 1670 900 Gold   Flying, Fire immunity, Hates Genies and Master Genies
Efreet Sultan Efreet Sultan Town portrait Inferno small.gif 6+ 16 14 16 24 90 13 2 1848 1100 Gold   Flying, Fire shield, Fire immunity, Hates Genies and Master Genies
Devil Devil Town portrait Inferno small.gif 7 19 21 30 40 160 11 1 5101 2700 Gold , 1 Mercury  Flying, No enemy retaliation, Luck -1, Hates Angels and Archangels
Arch Devil Arch Devil Town portrait Inferno small.gif 7+ 26 28 30 40 200 17 1 7115 4500 Gold , 2 Mercury  Flying, No enemy retaliation, Luck -1, Hates Angels and Archangels

Inferno creatures (Horn of the Abyss)
名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能
Imp Imp Town portrait Inferno small.gif 1 2 3 1 2 4 5 15 50 50 Gold  
Familiar Familiar Town portrait Inferno small.gif 1+ 4 4 1 2 4 7 15 60 60 Gold   Magic channel
Gog Gog Town portrait Inferno small.gif 2 6 4 2 4 13 4 8 159 125 Gold   Ranged (12 shots)
Magog Magog Town portrait Inferno small.gif 2+ 7 4 2 4 13 6 8 240 175 Gold   Ranged (24 shots), Fireball attack
Hell Hound Hell Hound Town portrait Inferno small.gif 3 10 6 2 7 25 7 5 357 200 Gold  
Cerberus Cerberus Town portrait Inferno small.gif 3+ 10 8 2 7 25 8 5 392 250 Gold   No enemy retaliation, 3-headed attack
Demon Demon Town portrait Inferno small.gif 4 10 10 7 9 35 5 4 445 250 Gold  
Horned Demon Horned Demon Town portrait Inferno small.gif 4+ 10 10 7 9 40 6 4 480 270 Gold  
Pit Fiend Pit Fiend Town portrait Inferno small.gif 5 13 13 13 17 45 6 3 765 500 Gold  
Pit Lord Pit Lord Town portrait Inferno small.gif 5+ 13 13 13 17 45 7 3 1224 700 Gold   Summon demons
Efreeti Efreeti Town portrait Inferno small.gif 6 16 12 16 24 90 9 2 1670 900 Gold   Flying, Fire immunity, Hates Genies
Efreet Sultan Efreet Sultan Town portrait Inferno small.gif 6+ 16 14 16 24 90 13 2 2343 1100 Gold   Flying, Fire shield, Fire immunity, Hates Genies
Devil Devil Town portrait Inferno small.gif 7 19 21 30 40 160 11 1 5101 2700 Gold , 1 Mercury  Teleporting, No enemy retaliation, Luck -1, Hates Angels
Arch Devil Arch Devil Town portrait Inferno small.gif 7+ 26 28 30 40 200 17 1 7115 4500 Gold , 2 Mercury  Teleporting, No enemy retaliation, Luck -2, Hates Angels

玩家攻略

[显示玩家攻略]
[隐藏玩家攻略]
请注意:本小节中包含的部分信息可能是主观或不相关的。

  • Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting devils can be brought into play, as well as strong and fast efreet.
  • Castle Gate is a significant advantage of Inferno. It enables to only upgrade creature dwellings in one town, and use the gate to transfer them to be upgraded between towns. However, it's useless if the map has only one Inferno, where Castle Gate is possible.
  • Creating a Demon horde easily: Attack any creep on the map. Blind it, so the battle lasts as long as you want. Cast Fire Wall/Fireball/Inferno/Meteor Shower on your Imps. When they die, raise Demons, then finish the enemy.
  • Another good thing about the Castle Gate is that one hero can be used to defend all towns.
  • After the Lich, the Magog is the only one with attack in area but, unlike Lich, is compatible with Frenzy and Bless (the latter not present in Inferno).
  • The manual states that Inferno armies have great hand-to-hand attack units, and are slightly hampered at the lower levels by a lack of flying units until the devils arrive. The statement is supported by the fact that compared to their levels, many of the Inferno's creatures have relatively high speed values and maximum damage values. However, lack of flying units is untrue in the sense that Efreeti and Efreet sultans are definitely noteworthy adversaries. While Inferno troops are great for attacking they are not strong defenders which means that combat strategy with Inferno should be based on first strike.
  • Another weakness in Inferno's army is lack of shooters. Gogs and Magogs are the slowest creatures in Inferno's arsenal, which makes them a somewhat liability considering the mobility of heroes. Additionally, usefulness of Magogs' special ability to throw fireballs is controversial as they may inflict damage to allied troops as well (fixed in Horn of the Abyss as they can target any hex).

Pros

  • Castle Gate: A life-saver on maps where you control more than one Inferno town.
  • Pit Lord's Demon summon ability: Lets you horde demons. Consider using Marius whose specialty is Demons as your main hero if using this strategy (she will increase Demons' speed as well). If using this strategy, there is almost no need to spend time and resources to upgrade Imps and Gogs or to even build the upgraded buildings since the upgrade does not increase their health (see Summon demons).
  • Efreet Sultans are very good at clearing a map: they have speed, damage, and enough health. They can also be used in a Dragogeddon combo. Consider splitting them into many stacks of 1 unit only in the early game without carrying any other creatures to reduce losses and to increase your hero's movement points.
  • This town has the highest chance to get the Blind spell in the Mage Guild.
  • Cerberus are very powerful with Bless/Haste/Counterstrike.
  • Both Devils/Arch Devils and Cerberi have no enemy retaliation. The hate between Angels and Devils gives a slight advantage to the latter, since Devils don't have retaliation, unlike Angels.
  • Moreover, hate between Genies and Efreeti is also useful to Inferno, because Efreeti are much stronger.
  • The -2 Luck decrease of enemies' Luck is a lot more useful in 深渊号角 than without the mod because it introduced negative Luck. Negative Luck gives every stack a chance of 1/12, 1/6, 1/4 with -1, -2, -3 luck to do about half damage only. Assuming the opponent has 7 stacks, on average 0.58/1.17/1.75 stacks will only do about half damage every round if the opponent has -1/-2/-3 luck. This is a significant advantage. Additionally equipped with artifacts that decrease the opponent's luck, this can prove to be devastating, especially against wandering creatures who do not have a hero increasing their luck through artifacts.
  • Familiars have 7 Speed. You can give them to secondary heroes to increase their movement points without affecting your primary hero's army strength. If you want, you could even hand out Cerberi for a speed of 8.

Cons

  • If all buildings can be built, Inferno costs the most gold to fully build up. (Castle Gate alone costs 10,000 gold and is not essential; Furthermore, Imps' and Gogs' upgraded buildings are not necessary when using the Demon Farming Strategy).
  • Lacking in the Hero department. (When using Demon Farming, Marius is not terrible at least, and Octavia gives gold when playing at Difficult/Impossible Difficulty).
  • Imps and Familiars are weak first level units, and have no redeeming features save their speed (the Familiars' Magic Channel ability is hardly noticeable). (But, they can be sacrificed to be raised as Demons).
  • The Inferno produces the least hit points per week of all the towns. (But it can Summon Demons which partially makes up for it. Also, it has a 20% chance of getting Resurrection in the Mage Guild).
  • Only one low-level ranged unit, and Magogs are ambiguous due to their opportunity to kill your own troops (which, on the other hand, may help in Demon farming).
  • No Bless spell in the Mage Guild, while Cerberi have a very big damage range (if they are cursed, they are very weak).
  • Lava which is Inferno's native terrain doesn't give any movement penalty to the enemy.

另见