地狱:修订间差异

(merge from offical wiki)
 
(文本替换 - 替换“Switch to Horn of the Abyss”为“切换为深渊号角”)
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==Heroes==
==Heroes==
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{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
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==Creatures==
==Creatures==
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2023年7月7日 (五) 02:39的版本

Adventure Map Inferno capitol.gif
完全建成的地狱在探险地图上的样子

Adventure Map Inferno capitol (HotA).gif
完全建成的地狱在探险地图上的样子 Horn of the Abyss

城镇
Castle 城堡
Rampart 堡垒
Tower 塔楼
Inferno 地狱
Necropolis 墓园
Dungeon 地下城
Stronghold 据点
Fortress 要塞
Conflux 元素城 Armageddon's Blade
Cove 港口 Horn of the Abyss

Inferno is an evil alignment town with the demoniac and heretic hero classes. Inferno represents Eeofol.

"Inferno towns can be found in Erathian regions blighted by the emergence of the underworld on the surface. Demoniac and Heretic heroes stand in uneasy alliance with these towns. Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting devil and arch devil units can be brought into play." RoE manual

Inferno's native terrain is lava.

Inferno creature dwellings

Inferno specific buildings

地狱 building tree (死亡阴影)

地狱 building tree (深渊号角)

[切换为深渊号角]
[Switch to Shadow of Death]
File:地狱-in.png
Fully upgraded 地狱 in Shadow of Death
[切换为深渊号角]
[Switch to Shadow of Death]
File:地狱-in (HotA).png
Fully upgraded 地狱 in Horn of the Abyss
[切换为深渊号角]
[Switch to Shadow of Death]
Resource Basic Upgrades All
Gold 38300 32500 115300
Wood 45 15 120
Ore 55 20 120
Crystal 0 4 28
Gem 3 9 36
Mercury 23 39 86
Sulfur 3 19 51
Troop cost/week: 28090 Gold + 4 Mercury

In 深渊号角 Upg. Hell Hole no longer requires Mage Guild Level 2 (still requires Mage Guild Level 1) Horn of the Abyss

Common buildings

市政厅 防御工事 酒馆、市场及物资仓库 魔法行会 禁用的技能
议事堂 议事堂 防御工事 堡垒 酒馆 酒馆 1级魔法行会 1级魔法行会  Bless
Inferno Town Hall large.gif 内政厅 大本营 大本营 市场 市场 21级魔法行会 2级魔法行会 Death Ripple Ice Bolt
议会 议会 城堡 城堡 资源仓库 资源仓库
额外提供 +1 Mercury
3级魔法行会 3级魔法行会 Animate Dead Frost Ring
国会 国会 铁匠铺
铁匠铺
Ammo cart.png
4级魔法行会 4级魔法行会 Prayer
5级魔法行会 5级魔法行会 Summon Air Elemental Magic Mirror Summon Water Elemental

Heroes

[切换为深渊号角]
[Switch to Shadow of Death]

地狱 heroes (Shadow of Death)
名称 类型 特长 技能 1 技能 2 魔法

Template:地狱 hero table

地狱 heroes (Horn of the Abyss)
名称 类型 特长 技能 1 技能 2 魔法

Template:地狱 hero table (HotA)

Banned secondary skills

Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.

link=[招魂术 招魂术 is not available for demoniacs.

link=[招魂术 招魂术 and link=[干扰术 干扰术 Horn of the Abyss are not available for heretics.

Creatures

[切换为深渊号角]
[Switch to Shadow of Death]

地狱 creatures (Shadow of Death)
名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能

Template:地狱 creature table

地狱 creatures (Horn of the Abyss)
名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能

Template:地狱 creature table (HotA)

玩家攻略

[显示玩家攻略]
[隐藏玩家攻略]
请注意:本小节中包含的部分信息可能是主观或不相关的。

  • Inferno armies have great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units until the awesome, teleporting devils can be brought into play, as well as strong and fast efreet.
  • Castle Gate is a significant advantage of Inferno. It enables to only upgrade creature dwellings in one town, and use the gate to transfer them to be upgraded between towns. However, it's useless if the map has only one Inferno, where Castle Gate is possible.
  • Creating a Demon horde easily: Attack any creep on the map. Blind it, so the battle lasts as long as you want. Cast Fire Wall/Fireball/Inferno/Meteor Shower on your Imps. When they die, raise Demons, then finish the enemy.
  • Another good thing about the Castle Gate is that one hero can be used to defend all towns.
  • After the Lich, the Magog is the only one with attack in area but, unlike Lich, is compatible with Frenzy and Bless (the latter not present in Inferno).
  • The manual states that Inferno armies have great hand-to-hand attack units, and are slightly hampered at the lower levels by a lack of flying units until the devils arrive. The statement is supported by the fact that compared to their levels, many of the Inferno's creatures have relatively high speed values and maximum damage values. However, lack of flying units is untrue in the sense that Efreeti and Efreet sultans are definitely noteworthy adversaries. While Inferno troops are great for attacking they are not strong defenders which means that combat strategy with Inferno should be based on first strike.
  • Another weakness in Inferno's army is lack of shooters. Gogs and Magogs are the slowest creatures in Inferno's arsenal, which makes them a somewhat liability considering the mobility of heroes. Additionally, usefulness of Magogs' special ability to throw fireballs is controversial as they may inflict damage to allied troops as well (fixed in Horn of the Abyss as they can target any hex).

Pros

  • Castle Gate: A life-saver on maps where you control more than one Inferno town.
  • Pit Lord's Demon summon ability: Lets you horde demons. Consider using Marius whose specialty is Demons as your main hero if using this strategy (she will increase Demons' speed as well). If using this strategy, there is almost no need to spend time and resources to upgrade Imps and Gogs or to even build the upgraded buildings since the upgrade does not increase their health (see Summon demons).
  • Efreet Sultans are very good at clearing a map: they have speed, damage, and enough health. They can also be used in a Dragogeddon combo. Consider splitting them into many stacks of 1 unit only in the early game without carrying any other creatures to reduce losses and to increase your hero's movement points.
  • This town has the highest chance to get the Blind spell in the Mage Guild.
  • Cerberus are very powerful with Bless/Haste/Counterstrike.
  • Both Devils/Arch Devils and Cerberi have no enemy retaliation. The hate between Angels and Devils gives a slight advantage to the latter, since Devils don't have retaliation, unlike Angels.
  • Moreover, hate between Genies and Efreeti is also useful to Inferno, because Efreeti are much stronger.
  • The -2 Luck decrease of enemies' Luck is a lot more useful in 深渊号角 than without the mod because it introduced negative Luck. Negative Luck gives every stack a chance of 1/12, 1/6, 1/4 with -1, -2, -3 luck to do about half damage only. Assuming the opponent has 7 stacks, on average 0.58/1.17/1.75 stacks will only do about half damage every round if the opponent has -1/-2/-3 luck. This is a significant advantage. Additionally equipped with artifacts that decrease the opponent's luck, this can prove to be devastating, especially against wandering creatures who do not have a hero increasing their luck through artifacts.
  • Familiars have 7 Speed. You can give them to secondary heroes to increase their movement points without affecting your primary hero's army strength. If you want, you could even hand out Cerberi for a speed of 8.

Cons

  • If all buildings can be built, Inferno costs the most gold to fully build up. (Castle Gate alone costs 10,000 gold and is not essential; Furthermore, Imps' and Gogs' upgraded buildings are not necessary when using the Demon Farming Strategy).
  • Lacking in the Hero department. (When using Demon Farming, Marius is not terrible at least, and Octavia gives gold when playing at Difficult/Impossible Difficulty).
  • Imps and Familiars are weak first level units, and have no redeeming features save their speed (the Familiars' Magic Channel ability is hardly noticeable). (But, they can be sacrificed to be raised as Demons).
  • The Inferno produces the least hit points per week of all the towns. (But it can Summon Demons which partially makes up for it. Also, it has a 20% chance of getting Resurrection in the Mage Guild).
  • Only one low-level ranged unit, and Magogs are ambiguous due to their opportunity to kill your own troops (which, on the other hand, may help in Demon farming).
  • No Bless spell in the Mage Guild, while Cerberi have a very big damage range (if they are cursed, they are very weak).
  • Lava which is Inferno's native terrain doesn't give any movement penalty to the enemy.

See also