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Rampart Creature Generators and Hordes
Centaurs & Centaur Captains
Armed with sturdy spears and
possessed of good speed and attack
ratings, the centaur and centaur
captains are perhaps the best basic foot
soldier units in the game. While they
are also the most expensive basic unit,
their abilities and durability keep them
useful for longer than most.
Structure Requirements
Dwarves & Battle Dwarves
Because of their slowness, dwarves are
perhaps best used to defend ranged
attackers. Battle dwarves have greater
mobility and are more versatile.
Dwarves and battle dwarves have,
respectively, a 20% and 40% resistance
to magic which gives them a chance to
ignore the effects of hostile spell attacks.
Structure
Requirements
Structure
Cost
Requirements
Creatures/Week
Centaur
70 Gold
5
3
8
2-3
None
Ground
Swift (6 hexes/turn)
Centaur Captains
90 Gold
6
3
10
2-3
None
Ground
Very Swift (8 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Centaur Stables
500 Gold + 10 Wood
Fort
14 Centaurs
Upgraded Centaur Stables
1000 Gold + 5 Wood
Centaur Stables
14 Centaur Captains
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Dwarf
120 Gold
6
7
20
2-4
None
Ground
Very Slow (3 hexes/turn)
Dwarf Cottage
1000 Gold + 5 Wood
Centaur Stables
8 Dwarves
Wood Elves & Grand Elves
Armed with bows, elves are the only
Rampart units with a ranged attack.
Grand elves takes two shots per attack.
Structure Requirements
Creature
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Upgraded Dwarf Cottage
1000 Gold + 5 Wood
Dwarf Cottage
8 Battle Dwarves
Battle Dwarf
150 Gold
7
7
20
2-4
None
Ground
Slow (5 hexes/turn)
Miners' Guild
1000 Gold
Dwarf Cottage
+ 4 Dwarf Production
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Wood Elf
200 Gold
9
5
15
3-5
24
Ground
Swift (6 hexes/turn)
Grand Elf
225 Gold
9
5
15
3-5
24
Ground
Extra Swift (7 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Homestead
1500 Gold + 10 Wood
Centaur Stables
7 Wood Elves
Upgraded Homestead
1500 Gold + 10 Wood
Homestead
7 Grand Elves