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Rise of the Necromancer
NOTE: You must complete all four campaigns listed above before you
can play Rise of the Necromancer.
Having successfully garnished all of the pieces for the Cloak of the Undead King and
the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric,
has other plans for the power-hungry necromancer. Ethric has sent word to Sandro's
enemies of his location and that he possesses the powerful artifacts. Sandro must
fight his way through these opponents before continuing to Deyja and making
allies there.
Heroes: Necromancer
Sandro
Race
Male Lich
Secondary
Skills
Basic Necromancy,
Basic Sorcery
Attack
1
Powe
2
Defense
0
Knowledge
2
Unique Ability Sandro receives a 5% per level bonus to his Sorcery skill.
Finneas
Race
Male Lich
Secondary
Skills
Basic Necromancy,
Basic Mysticism
Attack
1
Power
2
Defense
2
Knowledge
2
Unique Ability Animate Dead.
Unholy Alliance
NOTE: You must complete Rise of the Necromancer before you can play
Unholy Alliance.
Four heroes must discover the truth behind some recent occurrences. They soon
learn the wizard's apprentice, Sandro, was really a necromancer with plans for
world domination. Uncovering Sandro's true ambitions, the heroes must join
forces to stop him, but they must first find the pieces of the Angelic Alliance in
order to face the powerful necromancer in his lair.