輔助技能 |
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尋路術 | ||
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初級尋路術: 可使英雄移動時受地形的影響減少25%。 | |
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中級尋路術: 可使英雄移動時受地形的影響減少50%。 | |
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高級尋路術: 可使英雄移動時受地形的影響減少75%。 |
Pathfinding is a secondary skill, that reduces the movement penalty for rough terrains. A hero with expert pathfinding secondary skills treats all terrains as grass, which means that the hero suffers no penalty for crossing rough, sand, snow, swamp, or wasteland terrain types. Penalty reductions from the skill level are tabulated below. Please note that Pathfinding doesn't give any additional movement points, just allows heroes to save them.
Terrain | None | Basic | Advanced | Expert |
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100% | 100% | 100% | 100% |
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125% | 100% | 100% | 100% |
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150% | 125% | 100% | 100% |
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175% | 150% | 125% | 100% |
Heroes with Pathfinding (basic) as a starting skill:
Chance to get
Out of total 112 for 死亡陰影, and of (112 + Interference chance) for 深淵號角 .
Banned skills change the probability.
城鎮 | 類型 | 學會幾率 |
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騎士 | 4 |
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牧師 | 2 (lowest) |
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巡邏兵 | 7 |
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德魯伊 | 5 |
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鍊金術士 | 4 |
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術士 | 2 (lowest) |
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魔鬼 | 4 |
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異教徒 | 4 |
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死亡騎士 | 4 |
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巫師 | 6 |
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地下領主 | 5 |
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妖術師 | 2 (lowest) |
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野蠻人 | 8 (highest) |
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戰鬥法師 | 4 |
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馴獸師 | 8 (highest) |
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女巫 | 2 (lowest) |
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位面行者 | 6 |
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元素使 | 2 (lowest) |
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船長 | 8 (highest) |
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領航員 | 6 |
玩家攻略
[顯示玩家攻略]
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