Bone Dragon and Ghost Dragon

(重定向自Aging
Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Neutral
统计
Bone Dragon
Creature Bone Dragon.gif
 单个费用 
Resource Gold 20x18.gif
1800
攻击力 17
防御力 15
杀伤力 25–50
生命值 150
速度 9
移动 Flying
体型 2
产量 1
AI价值 3388
 特殊技能:
Undead
• Decreases enemy morale by -1
Dragon
Ghost Dragon
Creature Ghost Dragon.gif
 单个费用 
Resource Gold 20x18.gif
3000
Resource Mercury 20x18.gif
1
攻击力 19
防御力 17
杀伤力 25–50
生命值 200
速度 14
移动 Flying
体型 2
产量 1
AI价值 4696
 特殊技能:
Undead
• Decreases enemy morale by -1
Dragon
Aging 20%
Dragon Vault  Bone Dragon (adventure map).gifGhost Dragon (adventure map).gif

Bone and ghost dragons are the level 7 creatures of Necropolis. They are recruited from the Dragon Vault.

"Bone and ghost dragons are raised from dragon corpses. Both of these creatures have a ferocious biting attack and lower the morale of enemy units by one when they appear on the battlefield. Ghost dragon attacks have a 20% chance of aging their targets. Aged troops have the hit points of all their members halved." RoE manual

Unlike the majority of dragons, Bone Dragons and Ghost Dragons don't have breath attack, i.e. they damage only the troops directly attacked by them. Placing hydras, sea serpents Horn of the Abyss, or any living dragons into the skeleton transformer will produce bone dragons instead of regular skeletons. Bone and ghost dragons themselves will be turned into skeletons.

Aging special ability

Ghost dragons have the special ability aging, which has a 20% chance to occur after they have attacked a creature stack and before the stack has a chance to retaliate. It lowers the maximum health of every creature in the target stack down to 50% (rounded up). The effect lasts for 3 combat rounds, and can only be removed with cure or dispel. Additionally, non-living creatures are immune to aging.

When ghost dragons successfully age a stack, any health lost before being aged remains lost. However, the aging cannot reduce health to 0. For example, a ghost dragon attacks one angel and deals 60 points melee damage before the aging occurs. The angel will have 40 health left, which is the result of the calculation

200÷2-60 = 40

If the ghost dragon had dealt 130 damage, the angel would have had 1 health left, which would have been the result of two calculations:

First: 200-130 = 70

Second: Max(70- (200- 100),1) = 1

200 is the previous maximum health and 100 is the maximum health after aging. 70 health remains after the first calculation (the usual damage calculation).

If cure with a power to heal of 30 is used, the angel would have had 131 health left. The following calculation shows the ensuing result:

First: 1+30 = 31

Second: Min(200,31 + (200- 100)) = 131

200 is the previous maximum health and 100 is the maximum health after being aged. Also, 31 health remains after the first calculation (the usual damage calculation).

Aging has a multiplicative effect with the wyvern monarchs' poisonous ability. This means that a creature's health could potentially be reduced to a fourth of its maximum.

Even though Peasants are not immune to aging, it has no effect on them unless health-boosting artifact is equipped. They have 1 HP, which means that after being decreased to 0.5 and rounded up, it remains 1 HP.

Creatures immune to aging:

Elementals: Golems: Undead:

Gargoyles:

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