輔助技能 |
---|
氣系魔法 |
箭術 |
防禦術 |
炮術 |
彈道術 |
外交術 |
鷹眼術 |
土系魔法 |
理財術 |
火系魔法 |
急救術 |
智力 |
領導術 |
學習能力 |
後勤學 |
幸運術 |
神秘術 |
航海術 |
招魂術 |
進攻術 |
尋路術 |
抵抗力 |
學術 |
偵察術 |
魔力 |
戰術 |
水系魔法 |
智慧術 |
干擾術 |
智力 | ||
初級智力: Basic intelligence increases a hero's normal maximum spell points by 25%. (20% in 深淵號角) | ||
中級智力: Advanced intelligence increases a hero's normal maximum spell points by 50%. (35% in 深淵號角) | ||
高級智力: Expert intelligence doubles a hero's normal maximum spell points. (50% in 深淵號角) |
Intelligence is one of the secondary skills. It increases the hero's maximum spell points depending on the level of the skill. Normal maximum spell points are ten times the knowledge skill, but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.
Heroes with (Basic) Intelligence as a starting skill:
Heroes, having 智力 as a specialty and a starting skill: The following heroes all receive a 5% per level bonus to their Intelligence skill:
- Andra - 女巫 (Basic Intelligence)
- Ayden - 異教徒 (Basic Intelligence)
- Elleshar - 德魯伊 (Basic Intelligence)
Increased max mana per level with Intelligence specialty:
Basic | 1,25% | 1,00% |
Advanced | 2,50% | 1,75% |
Expert | 5,00% | 2,50% |
深淵號角
In Horn of the Abyss , the skill percentages are decreased to 20%, 35%, and 50%.
Chance to get
Out of total 112 for 死亡陰影, and of (112 + Interference chance) for 深淵號角 .
Banned skills change the probability.
城鎮 | 類型 | 學會機率 |
---|---|---|
城堡 | 騎士 | 1 (lowest) |
城堡 | 牧師 | 6 |
堡壘 | 巡邏兵 | 2 |
堡壘 | 德魯伊 | 7 |
塔樓 | 鍊金術士 | 4 |
塔樓 | 術士 | 10 (highest) |
地獄 | 魔鬼 | 2 |
地獄 | 異教徒 | 6 |
墓園 | 死亡騎士 | 5 |
墓園 | 巫師 | 6 |
地下城 | 地下領主 | 1 (lowest) |
地下城 | 妖術師 | 8 |
據點 | 野蠻人 | 1 (lowest) |
據點 | 戰鬥法師 | 5 |
要塞 | 馴獸師 | 1 (lowest) |
要塞 | 女巫 | 7 |
元素城 | 位面行者 | 1 (lowest) |
元素城 | 元素使 | 8 |
港口 | 船長 | 3 |
港口 | 領航員 | 8 |
玩家攻略
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For a mostly magical hero, Intelligence is useful. The best time of Intelligence is mid-game, when getting e.g. 100 spell points instead of 50 may be crucial for a major battle. 深淵號角 debuffs this skill and buffs Mysticism, possibly so as to balance them between each other. Don't forget to reload mana prior to major missions. Intelligence is a excellent supportive secondary skill. Especially in large and extra large maps, where heroes grow to be more "mighty and magical", the amount of mana points may become crucial. For example, resurrecting a large army can consume massive amount of mana points. Dungeon heroes may be able to pass Intelligence, because they typically have the opportunity to build Mana Vortex in their cities, which basically has the same effect as expert Intelligence – the spell point maximum is doubled. However, enormous spell points amount (4 times more than usual) can make a Warlock with Intelligence almost invincible. |