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Earth Magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Earth Magic.
Earth Magic is a school of magic, along with Water, Fire and Air Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels for Might heroes and every 3 levels for Magic heroes. If can be offered more often by chance. Example: The Might hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.
Heroes with Earth Magic as a starting skill:
Chance to get
Out of total 112 for 死亡陰影, and of (112 + Interference chance) for 深淵號角 .
Banned skills change the probability.
城鎮 | 類型 | 學會機率 |
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騎士 | 2 (lowest) |
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牧師 | 3 |
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巡邏兵 | 3 |
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德魯伊 | 4 |
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鍊金術士 | 3 |
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術士 | 3 |
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魔鬼 | 3 |
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異教徒 | 4 |
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死亡騎士 | 4 |
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巫師 | 8 (highest) |
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地下領主 | 3 |
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妖術師 | 5 |
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野蠻人 | 3 |
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戰鬥法師 | 3 |
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馴獸師 | 3 |
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女巫 | 3 |
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位面行者 | 3 |
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元素使 | 6 |
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船長 | 4 |
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領航員 | 5 |
玩家攻略
[顯示玩家攻略]
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