土系魔法

(重新導向自Earth magic
This article refers to the secondary skill. For the school of magic, see school of earth magic.
輔助技能
link=[氣系魔法 氣系魔法
link=[箭術 箭術
link=[防禦術 防禦術
link=[炮術 炮術
link=[彈道術 彈道術
link=[外交術 外交術
link=[鷹眼術 鷹眼術
link=[土系魔法 土系魔法
link=[理財術 理財術
link=[火系魔法 火系魔法
link=[急救術 急救術
link=[智力 智力
link=[領導術 領導術
link=[學習能力 學習能力
link=[後勤學 後勤學
link=[幸運術 幸運術
link=[神秘術 神秘術
link=[航海術 航海術
link=[招魂術 招魂術
link=[進攻術 進攻術
link=[尋路術 尋路術
link=[抵抗力 抵抗力
link=[學術 學術
link=[偵察術 偵察術
link=[魔力 魔力
link=[戰術 戰術
link=[水系魔法 水系魔法
link=[智慧術 智慧術
link=[干擾術 干擾術 Horn of the Abyss
土系魔法
Basic Earth Magic.png 初級土系魔法: allows your hero to cast earth spells at reduced cost.
Advanced Earth Magic.png 中級土系魔法: allows your hero to cast earth spells at reduced cost and increased effectiveness.
Expert Earth Magic.png 高級土系魔法: allows your hero to cast earth spells at reduced cost and maximum effectiveness.

Earth Magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Earth Magic.

Earth Magic is a school of magic, along with Water, Fire and Air Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels for Might heroes and every 3 levels for Magic heroes. If can be offered more often by chance. Example: The Might hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.

Heroes with Earth Magic as a starting skill:

Chance to get

Out of total 112 for 死亡陰影, and of (112 + Interference chance) for 深淵號角 Horn of the Abyss.
Banned skills change the probability.

城鎮 類型 學會幾率
Town portrait Castle small.gif 城堡  騎士   2 (lowest)
Town portrait Castle small.gif 城堡  牧師   3
Town portrait Rampart small.gif 堡壘  巡邏兵   3
Town portrait Rampart small.gif 堡壘  德魯伊   4
Town portrait Tower small.gif 塔樓  鍊金術士   3
Town portrait Tower small.gif 塔樓  術士   3
Town portrait Inferno small.gif 地獄  魔鬼   3
Town portrait Inferno small.gif 地獄  異教徒   4
Town portrait Necropolis small.gif 墓園  死亡騎士   4
Town portrait Necropolis small.gif 墓園  巫師   8 (highest)
Town portrait Dungeon small.gif 地下城  地下領主   3
Town portrait Dungeon small.gif 地下城  妖術師   5
Town portrait Stronghold small.gif 據點  野蠻人   3
Town portrait Stronghold small.gif 據點  戰鬥法師   3
Town portrait Fortress small.gif 要塞  馴獸師   3
Town portrait Fortress small.gif 要塞  女巫   3
Town portrait Conflux small.gif 元素城  位面行者   3
Town portrait Conflux small.gif 元素城  元素使   6
Town portrait Cove small.gif 港口  船長   4
Town portrait Cove small.gif 港口  領航員   5

玩家攻略

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請注意:本小節中包含的部分信息可能是主觀或不相關的。

Earth Magic is one of the most important secondary skills, as some of spells from the School of Earth Magic are really crucial. Expert Slow can make enemy's troops fully incompetitive (or disallow someone extremely fast, like Archangels or Phoenixes, to rush through the battlefield), Implosion may destroy a strong stack completely (even with Spell Power 10, Expert Implosion will do 1050 damage, which would kill e.g 10 Champions), troops risen by Resurrection cannot remain after the battle without Earth Magic skill, and Town Portal will get the hero without the skill only to the nearest town (while sometimes it's very important to visit a particular one, e.g. to defend it when a strong enemy comes close, to get troops, to learn spells, or to improve skills in buildings like Hall of Valhalla or Wall of Knowledge. Town Portal can allow a hero to travel between all his towns). Moreover, Animate Dead is also an Earth spell. These spells can make a game really easier. Other magic schools are useful, but Earth Magic rocks.

There are several reasons to select Earth Magic, but one of the strongest motive is Town Portal spell, which is among the most powerful adventure map spells along with Fly and Dimension Door. Another excellent reason is the Resurrection spell (and Animate Dead for Undead), which permanently resurrects creatures at Advanced and Expert level (while on Basic level only for the duration of the battle). A hero with a lot of spell points, high power skill and Expert or Advanced Resurrection can win almost any battle without suffering losses (for example, by Blinding the last enemy stack and then resurrecting all of their own troops).

Furthermore, with Expert Earth Magic, Shield, Stone Skin and Slow become powerful mass spells at Expert level. Slow as a mass hindering spell has especially devastating effects among enemy troops, as it reduces all enemy creatures' speed by 50%, which may change the outcome of battles against overpowering opponents. Earth magic also contains Meteor Shower which is a great multi hex damaging spell and Implosion which is the strongest single target spell in the game, capable of destroying or crippling a power stack at the beginning of the fight.


See also: