Stone Skin

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Stone Skin()
Stone Skin.png
魔法类型:  Earth Magic
等级:  1st
消耗魔法值:  5/4
持续时间:  1 rnd/sp
 初级效果
Increases the selected friendly unit's defense strength by 3.
 中级效果
Increases the selected friendly unit's defense strength by 6.
 高级效果
Increases the defense strength of all friendly units by 6.
 出现概率(%):
Town portrait Castle small.gif 城堡   32
Town portrait Rampart small.gif 堡垒   32
Town portrait Tower small.gif 塔楼   63 (53*)
Town portrait Inferno small.gif 地狱   31
Town portrait Necropolis small.gif 墓园   54
Town portrait Dungeon small.gif 地下城   30
Town portrait Stronghold small.gif 据点   53
Town portrait Fortress small.gif 要塞   31
Town portrait Conflux small.gif 元素城   31
Town portrait Cove small.gif 港口 Horn of the Abyss   31
* 没有图书馆

Stone Skin{{{name}}}是一种 1st 级的Earth Magic魔法。 It increases target, allied troop's defense.

Heroes with Stone Skin as a starting spell:

Heroes that specialize in Stone Skin:

Units immune to Stone Skin:


Units capable of casting this spell:

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请注意:本小节中包含的部分信息可能是主观或不相关的。

Stone skin is often compared to shield, which has similar effects. They both reduce the amount of damage creature stacks receives. The main difference between these two spells are, that stone skin also works against ranged creatures while shield only reduces hand-to-hand damage. A rule of thumb whether to use shield or stone skin in hand-to-hand combat is, that if enemy's attack skill is greater than your defense skill, use stone skin. Of course, with both spells active, your troops will receive considerably less damage.

Advanced/Expert Stone Skin is only strictly better than equal-skill Shield if the difference between your unit's defense and the opponent's attack is exactly 21 or 22. That means Shield is almost always preferable, unless you expect ranged attacks.