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小 (Pokewiz移动页面Intelligence至智力) |
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{{Secondary skills}} | {{Secondary skills}} | ||
{{Secondary skill | {{Secondary skill | ||
| name = Intelligence | |||
| B_effect = Basic intelligence increases a hero's normal maximum spell points by 25%. (20% in {{hota}}){{-wh}} | | B_effect = Basic intelligence increases a hero's normal maximum spell points by 25%. (20% in {{hota}}){{-wh}} | ||
| A_effect = Advanced intelligence increases a hero's normal maximum spell points by 50%. (35% in {{hota}}){{-wh}} | | A_effect = Advanced intelligence increases a hero's normal maximum spell points by 50%. (35% in {{hota}}){{-wh}} |
2023年7月31日 (一) 04:53的最新版本
辅助技能 |
---|
气系魔法 |
箭术 |
防御术 |
炮术 |
弹道术 |
外交术 |
鹰眼术 |
土系魔法 |
理财术 |
火系魔法 |
急救术 |
智力 |
领导术 |
学习能力 |
后勤学 |
幸运术 |
神秘术 |
航海术 |
招魂术 |
进攻术 |
寻路术 |
抵抗力 |
学术 |
侦察术 |
魔力 |
战术 |
水系魔法 |
智慧术 |
干扰术 |
智力 | ||
初级智力: Basic intelligence increases a hero's normal maximum spell points by 25%. (20% in 深渊号角) | ||
中级智力: Advanced intelligence increases a hero's normal maximum spell points by 50%. (35% in 深渊号角) | ||
高级智力: Expert intelligence doubles a hero's normal maximum spell points. (50% in 深渊号角) |
Intelligence is one of the secondary skills. It increases the hero's maximum spell points depending on the level of the skill. Normal maximum spell points are ten times the knowledge skill, but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.
Heroes with (Basic) Intelligence as a starting skill:
Heroes, having 智力 as a specialty and a starting skill: The following heroes all receive a 5% per level bonus to their Intelligence skill:
- Andra - 女巫 (Basic Intelligence)
- Ayden - 异教徒 (Basic Intelligence)
- Elleshar - 德鲁伊 (Basic Intelligence)
Increased max mana per level with Intelligence specialty:
Basic | 1,25% | 1,00% |
Advanced | 2,50% | 1,75% |
Expert | 5,00% | 2,50% |
深渊号角
In Horn of the Abyss , the skill percentages are decreased to 20%, 35%, and 50%.
Chance to get
Out of total 112 for 死亡阴影, and of (112 + Interference chance) for 深渊号角 .
Banned skills change the probability.
城镇 | 类型 | 学会几率 |
---|---|---|
城堡 | 骑士 | 1 (lowest) |
城堡 | 牧师 | 6 |
堡垒 | 巡逻兵 | 2 |
堡垒 | 德鲁伊 | 7 |
塔楼 | 炼金术士 | 4 |
塔楼 | 术士 | 10 (highest) |
地狱 | 魔鬼 | 2 |
地狱 | 异教徒 | 6 |
墓园 | 死亡骑士 | 5 |
墓园 | 巫师 | 6 |
地下城 | 地下领主 | 1 (lowest) |
地下城 | 妖术师 | 8 |
据点 | 野蛮人 | 1 (lowest) |
据点 | 战斗法师 | 5 |
要塞 | 驯兽师 | 1 (lowest) |
要塞 | 女巫 | 7 |
元素城 | 位面行者 | 1 (lowest) |
元素城 | 元素使 | 8 |
港口 | 船长 | 3 |
港口 | 领航员 | 8 |
玩家攻略
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For a mostly magical hero, Intelligence is useful. The best time of Intelligence is mid-game, when getting e.g. 100 spell points instead of 50 may be crucial for a major battle. 深渊号角 debuffs this skill and buffs Mysticism, possibly so as to balance them between each other. Don't forget to reload mana prior to major missions. Intelligence is a excellent supportive secondary skill. Especially in large and extra large maps, where heroes grow to be more "mighty and magical", the amount of mana points may become crucial. For example, resurrecting a large army can consume massive amount of mana points. Dungeon heroes may be able to pass Intelligence, because they typically have the opportunity to build Mana Vortex in their cities, which basically has the same effect as expert Intelligence – the spell point maximum is doubled. However, enormous spell points amount (4 times more than usual) can make a Warlock with Intelligence almost invincible. |