魔力:修订间差异

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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
| name = Sorcery
  | B_effect = causes a hero's spells to inflict an additional 5% damage in combat.
  | B_effect = causes a hero's spells to inflict an additional 5% damage in combat.
  | A_effect = causes a hero's spells to inflict an additional 10% damage in combat.
  | A_effect = causes a hero's spells to inflict an additional 10% damage in combat.

2023年7月31日 (一) 04:51的最新版本

辅助技能
link=[气系魔法 气系魔法
link=[箭术 箭术
link=[防御术 防御术
link=[炮术 炮术
link=[弹道术 弹道术
link=[外交术 外交术
link=[鹰眼术 鹰眼术
link=[土系魔法 土系魔法
link=[理财术 理财术
link=[火系魔法 火系魔法
link=[急救术 急救术
link=[智力 智力
link=[领导术 领导术
link=[学习能力 学习能力
link=[后勤学 后勤学
link=[幸运术 幸运术
link=[神秘术 神秘术
link=[航海术 航海术
link=[招魂术 招魂术
link=[进攻术 进攻术
link=[寻路术 寻路术
link=[抵抗力 抵抗力
link=[学术 学术
link=[侦察术 侦察术
link=[魔力 魔力
link=[战术 战术
link=[水系魔法 水系魔法
link=[智慧术 智慧术
link=[干扰术 干扰术 Horn of the Abyss
魔力
Basic Sorcery.png 初级魔力: causes a hero's spells to inflict an additional 5% damage in combat.
Advanced Sorcery.png 中级魔力: causes a hero's spells to inflict an additional 10% damage in combat.
Expert Sorcery.png 高级魔力: causes a hero's spells to inflict an additional 15% damage in combat.

Sorcery is a secondary skill that increases the damage of spells up to 15%.

Heroes with Sorcery (basic) as a starting skill:

Heroes, having 魔力 as a specialty and a starting skill (basic):

All the specialists receive a 5% per level bonus to their Sorcery skill.

Chance to get

Out of total 112 for 死亡阴影, and of (112 + Interference chance) for 深渊号角 Horn of the Abyss.
Banned skills change the probability.

城镇 类型 学会几率
Town portrait Castle small.gif 城堡  骑士   1 (lowest)
Town portrait Castle small.gif 城堡  牧师   5
Town portrait Rampart small.gif 堡垒  巡逻兵   2
Town portrait Rampart small.gif 堡垒  德鲁伊   6
Town portrait Tower small.gif 塔楼  炼金术士   3
Town portrait Tower small.gif 塔楼  术士   8
Town portrait Inferno small.gif 地狱  魔鬼   3
Town portrait Inferno small.gif 地狱  异教徒   6
Town portrait Necropolis small.gif 墓园  死亡骑士   4
Town portrait Necropolis small.gif 墓园  巫师   6
Town portrait Dungeon small.gif 地下城  地下领主   2
Town portrait Dungeon small.gif 地下城  妖术师  10 (highest)
Town portrait Stronghold small.gif 据点  野蛮人   1 (lowest)
Town portrait Stronghold small.gif 据点  战斗法师   6
Town portrait Fortress small.gif 要塞  驯兽师   1 (lowest)
Town portrait Fortress small.gif 要塞  女巫   8
Town portrait Conflux small.gif 元素城  位面行者   1 (lowest)
Town portrait Conflux small.gif 元素城  元素使   8
Town portrait Cove small.gif 港口  船长   2
Town portrait Cove small.gif 港口  领航员   6

玩家攻略

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请注意:本小节中包含的部分信息可能是主观或不相关的。

For a magically-oriented hero, Sorcery is a good supporting skill. It makes little effect on basic level and/or with low spell power, but on expert level Sorcery does a good job for a strong magician. It's a good idea to start with a hero whose specialty is Sorcery; for example, Malekith is possibly the best hero for Dragogeddon since he is basing in Dungeon and therefore Armageddon and Black Dragons are both at his service. However, if a hero is more a warrior than a magician, and will probably never get superior spell power and knowledge, possibly it's better to concentrate on something else, as e.g. Wisdom and Earth Magic are more universal.

Sorcery is among mediocre secondary skills. The fact is that creatures cause significant part of the damage during combat, and enhancing spells like Bless can easily cause more damage than most of the spells causing damage. Perhaps the only exceptions are Armageddon and Implosion. In other words, it is more lucrative to spend the combat round's spell to enhance the troops than to cause damage to enemy creatures. The consequence is that Air, Fire, Earth and Water Magic secondary skills - that similarly enhance the effect of spells - become more preferable than Sorcery.


See also: