辅助技能 |
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气系魔法 |
箭术 |
防御术 |
炮术 |
弹道术 |
外交术 |
鹰眼术 |
土系魔法 |
理财术 |
火系魔法 |
急救术 |
智力 |
领导术 |
学习能力 |
后勤学 |
幸运术 |
神秘术 |
航海术 |
招魂术 |
进攻术 |
寻路术 |
抵抗力 |
学术 |
侦察术 |
魔力 |
战术 |
水系魔法 |
智慧术 |
干扰术 |
侦察术 | ||
初级侦察术: allows your hero to see 1 square further into the shroud. | ||
中级侦察术: allows your hero to see 2 square further into the shroud. (3 squares in 深渊号角) | ||
高级侦察术: allows your hero to see 3 square further into the shroud. (5 squares in 深渊号角) |
Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level.
Heroes with Scouting (basic) as a starting skill:
- Aeris - 德鲁伊
- Broghild - 驯兽师
- Calh - 魔鬼
- Deemer - 妖术师 – Advanced (Basic in HotA ) Scouting
- Fiona - 魔鬼 – Advanced Scouting
- Lorelei - 地下领主
- Piquedram - 炼金术士
- Shiva - 野蛮人
Related artifacts:
深渊号角
In 深渊号角 the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.
Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels.
Heroes, having 侦察术 as a specialty and a starting skill:
Chance to get
Out of total 112 for 死亡阴影, and of (112 + Interference chance) for 深渊号角 .
Banned skills change the probability.
城镇 | 类型 | 学会几率 |
---|---|---|
城堡 | 骑士 | 4 |
城堡 | 牧师 | 3 |
堡垒 | 巡逻兵 | 7 |
堡垒 | 德鲁伊 | 2 (lowest) |
塔楼 | 炼金术士 | 4 |
塔楼 | 术士 | 2 (lowest) |
地狱 | 魔鬼 | 5 |
地狱 | 异教徒 | 3 |
墓园 | 死亡骑士 | 4 |
墓园 | 巫师 | 2 (lowest) |
地下城 | 地下领主 | 5 |
地下城 | 妖术师 | 2 (lowest) |
据点 | 野蛮人 | 8 (highest) |
据点 | 战斗法师 | 4 |
要塞 | 驯兽师 | 7 |
要塞 | 女巫 | 2 (lowest) |
元素城 | 位面行者 | 6 |
元素城 | 元素使 | 2 (lowest) |
港口 | 船长 | 4 |
港口 | 领航员 | 2 (lowest) |
玩家攻略
[显示玩家攻略]
[隐藏玩家攻略]
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In a multiplayer mode, Scouting is decent so as to discover the map faster. However, if playing against AI, there is a way to examine the uncovered lands, saving a slot for a more mighty secondary skill: save the progress and use a cheat which unveils the whole map, then return to your normal game, having remembered the most important things (i.e. location of various map objects, artifacts, enemy heroes, their force and proximity to your towns, etc.) Anyway, as the game is played, the map is often getting fully unveiled, or at least everything important for the mission is disclosed, sooner or later. Scouting is a useful secondary skill early in the game. It enables hero to quickly reveal undiscovered lands, which may give the player an useful insight where to venture. However, during the end part of the map when the most important areas are already revealed, scouting becomes somewhat useless. For this reason, scouting is most useful for scout-type secondary heroes combined with traveling skills logistics, pathfinding and navigation. Scouting can, however, be useful to counter the effect's of Necropolis darkness shroud or the adventure map object Cover of Darkness. Things that ruin Scouting |