急救術

(重新導向自First Aid
輔助技能
link=[氣系魔法 氣系魔法
link=[箭術 箭術
link=[防禦術 防禦術
link=[炮術 炮術
link=[彈道術 彈道術
link=[外交術 外交術
link=[鷹眼術 鷹眼術
link=[土系魔法 土系魔法
link=[理財術 理財術
link=[火系魔法 火系魔法
link=[急救術 急救術
link=[智力 智力
link=[領導術 領導術
link=[學習能力 學習能力
link=[後勤學 後勤學
link=[幸運術 幸運術
link=[神秘術 神秘術
link=[航海術 航海術
link=[招魂術 招魂術
link=[進攻術 進攻術
link=[尋路術 尋路術
link=[抵抗力 抵抗力
link=[學術 學術
link=[偵察術 偵察術
link=[魔力 魔力
link=[戰術 戰術
link=[水系魔法 水系魔法
link=[智慧術 智慧術
link=[干擾術 干擾術 Horn of the Abyss
急救術
Basic First Aid.png 初級急救術: 可使英雄在戰鬥中自己控制急救帳篷,恢復1-50點生命值。
Advanced First Aid.png 中級急救術: 可使英雄在戰鬥中自己控制急救帳篷,恢復1-75點生命值。
Expert First Aid.png 高級急救術: 可使英雄在戰鬥中自己控制急救帳篷,恢復1-100點生命值。

First Aid is a secondary skill, that gives the player manual control over First Aid Tent and increases its effectiveness. The First Aid Tent regenerates 1-25 points of damage (without the skill) of the top creature of the stack. First Aid Tent can not "heal" war machines.

Classes, unable to learn 急救術 skill:

(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).

Heroes, having 急救術 as a specialty and a starting skill (basic):

The specialty increases the secondary skill effect by 5% per hero level.

Chance to get

Out of total 112 for 死亡陰影, and of (112 + Interference chance) for 深淵號角 Horn of the Abyss.
Banned skills change the probability.

城鎮 類型 學會機率
Town portrait Castle small.gif 城堡  騎士   2
Town portrait Castle small.gif 城堡  牧師  10 (highest)
Town portrait Rampart small.gif 堡壘  巡邏兵   3
Town portrait Rampart small.gif 堡壘  德魯伊   7
Town portrait Tower small.gif 塔樓  鍊金術士   2
Town portrait Tower small.gif 塔樓  術士   7
Town portrait Inferno small.gif 地獄  魔鬼   2
Town portrait Inferno small.gif 地獄  異教徒   5
Town portrait Necropolis small.gif 墓園  死亡騎士   0 (impossible)
Town portrait Necropolis small.gif 墓園  巫師   0 (impossible)
Town portrait Dungeon small.gif 地下城  地下領主   1
Town portrait Dungeon small.gif 地下城  妖術師   6
Town portrait Stronghold small.gif 據點  野蠻人   1
Town portrait Stronghold small.gif 據點  戰鬥法師   4
Town portrait Fortress small.gif 要塞  馴獸師   6
Town portrait Fortress small.gif 要塞  女巫   8
Town portrait Conflux small.gif 元素城  位面行者   1
Town portrait Conflux small.gif 元素城  元素使   4
Town portrait Cove small.gif 港口  船長   2
Town portrait Cove small.gif 港口  領航員   4

玩家攻略

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請注意:本小節中包含的部分信息可能是主觀或不相關的。

First Aid is useful on early stage of the mission in those cities, whose Blacksmith produces First Aid tents (apart from Necropolis). Healing Unicorns or Wyverns will help rushing through the map without slow and weak units in the army. However, in major battles a tent is not that useful. Therefore, First Aid secondary skill is better on small maps, and of course useless if you play for a town unable to produce tents (and there's no opportunity to get one somewhere else).

First Aid is one of the less used secondary skills in the game. At Expert level it only heals 100 health points, which means that all creatures up to the fifth level and most of the sixth level creatures can be fully healed . However, considering that the healing is only given to a single monster, the impact of the First Aid Tent is almost always negligible. Though First Aid isn't useless, most other skills in the game are generally more useful.

The most common situation where First Aid can be worth getting is if the player manages to get one or more level 6 or 7 creatures early on in the game (e.g. Refugee Camp), as these units can receive the full 1-100 health provided by this skill. Furthermore, it should be noted that unlike most other skills in the game, the effect from First Aid can never run out of mana or ammunition. As a result, it can be very effective during long battles in the early game where the player has at least one level 6 or 7 unit, because as long as the First Aid tent survives and the high leveled units do not take more than 100 damage per turn, they are effectively made imperishable by First Aid. However, it can still be more advantageous to choose another secondary skill than First Aid even in these situations, as the First Aid unlike most other skills will become less useful the longer the game goes on, as the 1-100 health provided by it becomes less and less substantial.


See also: