侦察术

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辅助技能
link=[气系魔法 气系魔法
link=[箭术 箭术
link=[防御术 防御术
link=[炮术 炮术
link=[弹道术 弹道术
link=[外交术 外交术
link=[鹰眼术 鹰眼术
link=[土系魔法 土系魔法
link=[理财术 理财术
link=[火系魔法 火系魔法
link=[急救术 急救术
link=[智力 智力
link=[领导术 领导术
link=[学习能力 学习能力
link=[后勤学 后勤学
link=[幸运术 幸运术
link=[神秘术 神秘术
link=[航海术 航海术
link=[招魂术 招魂术
link=[进攻术 进攻术
link=[寻路术 寻路术
link=[抵抗力 抵抗力
link=[学术 学术
link=[侦察术 侦察术
link=[魔力 魔力
link=[战术 战术
link=[水系魔法 水系魔法
link=[智慧术 智慧术
link=[干扰术 干扰术 Horn of the Abyss
侦察术
File:Basic 侦察术.png 初级侦察术: allows your hero to see 1 square further into the shroud.
File:Advanced 侦察术.png 中级侦察术: allows your hero to see 2 square further into the shroud. (3 squares in 深渊号角Horn of the Abyss
File:Expert 侦察术.png 高级侦察术: allows your hero to see 3 square further into the shroud. (5 squares in 深渊号角Horn of the Abyss

Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level.

Heroes with Scouting (basic) as a starting skill:

Related artifacts:

  • Speculum Speculum - increases the scouting radius by +1.
  • Spyglass Spyglass - increases the scouting radius by +1.

深渊号角

In 深渊号角 Horn of the Abyss the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.

Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels.

Heroes, having 侦察术 as a specialty and a starting skill:

Chance to get

Out of total 112 for 死亡阴影, and of (112 + Interference chance) for 深渊号角 Horn of the Abyss.
Banned skills change the probability.

城镇 类型 学会几率
Town portrait Castle small.gif 城堡  骑士   4
Town portrait Castle small.gif 城堡  牧师   3
Town portrait Rampart small.gif 堡垒  巡逻兵   7
Town portrait Rampart small.gif 堡垒  德鲁伊   2 (lowest)
Town portrait Tower small.gif 塔楼  炼金术士   4
Town portrait Tower small.gif 塔楼  术士   2 (lowest)
Town portrait Inferno small.gif 地狱  魔鬼   5
Town portrait Inferno small.gif 地狱  异教徒   3
Town portrait Necropolis small.gif 墓园  死亡骑士   4
Town portrait Necropolis small.gif 墓园  巫师   2 (lowest)
Town portrait Dungeon small.gif 地下城  地下领主   5
Town portrait Dungeon small.gif 地下城  妖术师   2 (lowest)
Town portrait Stronghold small.gif 据点  野蛮人   8 (highest)
Town portrait Stronghold small.gif 据点  战斗法师   4
Town portrait Fortress small.gif 要塞  驯兽师   7
Town portrait Fortress small.gif 要塞  女巫   2 (lowest)
Town portrait Conflux small.gif 元素城  位面行者   6
Town portrait Conflux small.gif 元素城  元素使   2 (lowest)
Town portrait Cove small.gif 港口  船长   4
Town portrait Cove small.gif 港口  领航员   2 (lowest)

玩家攻略

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请注意:本小节中包含的部分信息可能是主观或不相关的。

In a multiplayer mode, Scouting is decent so as to discover the map faster. However, if playing against AI, there is a way to examine the uncovered lands, saving a slot for a more mighty secondary skill: save the progress and use a cheat which unveils the whole map, then return to your normal game, having remembered the most important things (i.e. location of various map objects, artifacts, enemy heroes, their force and proximity to your towns, etc.) Anyway, as the game is played, the map is often getting fully unveiled, or at least everything important for the mission is disclosed, sooner or later.

Scouting is a useful secondary skill early in the game. It enables hero to quickly reveal undiscovered lands, which may give the player an useful insight where to venture. However, during the end part of the map when the most important areas are already revealed, scouting becomes somewhat useless. For this reason, scouting is most useful for scout-type secondary heroes combined with traveling skills logistics, pathfinding and navigation. Scouting can, however, be useful to counter the effect's of Necropolis darkness shroud or the adventure map object Cover of Darkness.

Things that ruin Scouting


See also: