聚灵

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
聚灵()
File:聚灵.png
魔法类型:  Earth Magic
等级:  3rd
消耗魔法值:  15/12
持续时间:  permanent
 初级效果
Reanimates (30 + (power × 50)) health points worth of killed undead creatures in target, allied troop.
 中级效果
Reanimates (60 + (power × 50)) health points worth of killed undead creatures in target, allied troop.
 高级效果
Reanimates (160 + (power × 50)) health points worth of killed undead creatures in target, allied troop.
 出现概率(%):
Town portrait Castle small.gif 城堡   0
Town portrait Rampart small.gif 堡垒   0
Town portrait Tower small.gif 塔楼   0 (0*)
Town portrait Inferno small.gif 地狱   0
Town portrait Necropolis small.gif 墓园   44
Town portrait Dungeon small.gif 地下城   0
Town portrait Stronghold small.gif 据点   0
Town portrait Fortress small.gif 要塞   0
Town portrait Conflux small.gif 元素城   0
Town portrait Cove small.gif 港口 Horn of the Abyss   0
* 没有图书馆

聚灵{{{name}}}是一种 3rd 级的Earth Magic魔法。 It permanently reanimates killed undead, allied units similar to Resurrection spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has Earth Magic or on what level it is.

Thant Thant the Necromancer starts with and specializes in the Animate Dead spell.

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请注意:本小节中包含的部分信息可能是主观或不相关的。

The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.

Animate dead has a 44% probability to show up in Necropolis' Mage Guild which is a lot higher than the chance for Resurrection (Stronghold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming an average of 20% probability for Resurrection per town and only Necropolis cities for Animate Dead):

Number of
cities
Probability for
Animate Dead
Probability for
Resurrection
Base % 44% 20%
2 69% 36%
3 82% 49%
4 90% 59%
5 94% 67%
6 97% 74%
7 98% 79%
8 99% 83%

As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead. Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture a city other than Stronghold and Fortress. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.

The spell can appear only in Necropolis mage guild or on the adventure map (scholars or magic shrines). Basically Animate Dead is a better version of Resurrection, because its casting cost is cheaper and as a level three spell it is easier to acquire. It "resurrects" undead creatures as efficiently as Resurrection resurrects alive creatures. Naturally, the downside is that Animate Dead is only usable to undead creatures.