Disrupting Ray()
|
|
魔法类型:
|
Air Magic
|
等级:
|
2nd
|
消耗魔法值:
|
10/8
|
持续时间:
|
until end of combat
|
初级效果
|
Reduces the selected enemy unit's defense strength by 3. A single enemy may be targeted multiple times by this spell.
|
|
中级效果
|
Reduces the selected enemy unit's defense strength by 4. A single enemy may be targeted multiple times by this spell.
|
|
高级效果
|
Reduces the selected enemy unit's defense strength by 5. A single enemy may be targeted multiple times by this spell.
|
|
出现概率(%):
|
|
Disrupting Ray是一种 2nd 级的Air Magic魔法。 It reduces target, enemy creature stack's defense. Disrupting Ray may be cast on same stack repeatedly, making it the only cumulative spell in Heroes of Might and Magic III. The effect of each cast stays until combat ends. It is prone to dispel/cure, and even if the target was killed and resurrected the disrupting ray effect still remains. Usually, the overall effect is limited by zero defense level, but if the target's defense was buffed by spells or a defensive stance, it will go negative after the buffs expire.
Heroes specializing in Disrupting Ray:
Units immune to Disrupting Ray:
Units capable of casting this spell: