连锁闪电:修订间差异

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{{Air spells}}{{Spell|20|20|29|20|20|20|20|0|0|20|20
{{Air spells}}{{Spell|20|20|29|20|20|20|20|0|0|20|20
| name = Chain Lightning
  | school    = Air Magic
  | school    = Air Magic
  | level    = 4th
  | level    = 4
  | cost     = 24/20
  | cost     = 24/20
  | duration   = instant
  | duration   = instant
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'''Heroes with Chain Lightning as a specialty:'''
'''Heroes with Chain Lightning as a specialty:'''
* {{Hn|Solmyr|Wizard}}
{{#cargo_query:
tables=hero
|fields=_pageName,class,name,dlc
|format=template
|template=H/Cargo*
|where=specialty="Chain Lightning" AND NOT normal="no"
}}


'''Units immune to Chain Lightning:'''
'''Units immune to Chain Lightning:'''

2023年7月14日 (五) 07:51的最新版本

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
连锁闪电(Chain Lightning)
Chain Lightning.png
魔法类型:  Air Magic
等级:  4
消耗魔法值:  24/20
持续时间:  instant
 初级效果
Lightning bolt strikes target troop for (25 + (power x 40)) damage. Bolt strikes four troops.
 中级效果
Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops.
 高级效果
Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops.
 出现概率(%):
Town portrait Castle small.gif 城堡   20
Town portrait Rampart small.gif 堡垒   20
Town portrait Tower small.gif 塔楼   29 (20*)
Town portrait Inferno small.gif 地狱   20
Town portrait Necropolis small.gif 墓园   20
Town portrait Dungeon small.gif 地下城   20
Town portrait Stronghold small.gif 据点   0
Town portrait Fortress small.gif 要塞   0
Town portrait Conflux small.gif 元素城   20
Town portrait Cove small.gif 港口 Horn of the Abyss   20
* 没有图书馆

连锁闪电Chain Lightning是一种 4 级的Air Magic魔法

Chain Lightning strikes up to four or five creature stacks causing full damage for the initial target, and halving for each target after that. The closest creature stack to the initial target becomes the second target of the spell whether it is a friend or a foe, and this method repeats itself for all the spell's targets. However, the same creature stack cannot be targeted twice. If two or more targets are at the equal distance from previous target, then the stack is randomly chosen. If the spell is resisted after it has already struck at least one target, it will continue arcing to the next target.

  • This spell deals up to (46 + power x 75) damage on basic level, (96 + power x 77.5) on advanced level and (193 + power x 77.5) with expert air magic.

Heroes with Chain Lightning as a specialty:

Units immune to Chain Lightning:


Units vulnerable to its effects:

Units capable of casting Chain Lightning:

Artifacts that render units immune to Chain Lightning:

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请注意:本小节中包含的部分信息可能是主观或不相关的。

In a big battle, Chain Lightning is mighty, especially at the beginning of the combat. It can wipe out great amounts of units and weaken the enemy significantly. However, when fighting against an enemy with a low amount of stacks, it is not very welcome since it may destroy some of our troops. Ironically, when Air Magic secondary skill level is increased, there are more situations where Chain Lightning is not a good choice, as it strikes 5 stacks instead of 4 (i.e. fighting against enemy with 4 stacks makes Chain Lightning undesirable). Thus, low amount of stacks is a way to resist this powerful spell. If you fight against wandering monsters, consider having a little army, so that your enemies will form many small stacks, and you kill them with Chain Lightning.

Chain Lightning on the other hand only strikes the closest creature from last one, so if enemies have a lot of stacks, ar machines and etc it will still only attack the enemy.

A way to defend your tower army from lightning strikes is just to have Golems as your closest impact creature. Iron Golems will absorb 75% of the magic damage, making your losses negligible.