Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal with the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Master of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
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The Fiery Moon is the sixth episode in the Heroes Chronicles, and a direct sequel to The World Tree. It was a free download offered to those who had bought at least three of the Chronicles titles.

Backstory

The Ancestors have been kidnapped by Vorr, an Ancestor who has gone mad with his power. It is up to Tarnum to rescue the Ancestors and stop Vorr's mad plan to destroy the world.

Quest/Objective

Maps

Name Size Bonus Sides Victory Condition Loss Condition
The Endless Sands S+ Either +1 Attack Skill or +1 Defense Skill. Tan (player), Red (enemy) Capture Town Lose Hero
Tarnum must cross an inhospitable desert, but he has a new enemy. He must defeat the Inferno town without dying himself. All Heroes are limited to level six, and all of Tarnum's experience, spells, skills, and artifacts will carry over to the next map.
The Nameless Land S Either 2000 Gold or 10 Wood and Ore. Tan (player), Red (enemy) Defeat All Enemies Lose Hero
Conquer the Inferno town known as Blackdome. Do not lose Tarnum. All Heroes are limited to level twelve, and all spells, skills, artifacts, and experience carry over into the next map. One of Tarnum's best Captains will carry over as well.
The Sparkling Bridge S+ Either 30 Hobgoblins or 1000 Gold. Tan (player), Red, Blue (enemies) Acquire Artifact Lose Hero
Activate the Sparkling Bridge so Tarnum can follow Vorr. All Heroes will be limited to level 18, and of Tarnum's experience, spells, skills, and artifacts will carry over to the next map. Two of Tarnum's best Captains will carry over to the next map.
The Fiery Moon S+ Either 10 Orc Chieftains or 20 Wolf Raiders. Tan (player), Red (enemy) Defeat Hero or Defeat All Enemies Lose Hero
Tarnum must defeat Xyron, the Jailer, to free the Ancestors from their magical prison. All Heroes are limited to level 24, and two of Tarnum's best Captains will carry over to the next map.
Vorr, the Insane M Either 15 Orc Chieftains or Equestrian's Gloves. Tan (player), Red, Blue (enemies) Defeat All Enemies Lose Hero
Tarnum must defeat the insane Ancestor, Vorr, capturing him so the Ancestors can give him a potion made from the sap of the World Tree.

Heroes

Strategy