建筑 | ||||||||||
市政厅 | ||||||||||
议事堂 | ||||||||||
内政厅 | ||||||||||
议会 | ||||||||||
国会 | ||||||||||
防御工事 | ||||||||||
堡垒 | ||||||||||
大本营 | ||||||||||
城堡 | ||||||||||
常规 | ||||||||||
铁匠铺 | ||||||||||
魔法行会 | ||||||||||
市场 | ||||||||||
资源仓库 | ||||||||||
酒馆 | ||||||||||
特殊 | ||||||||||
宝物商店 | ||||||||||
船坞 | ||||||||||
产量建筑 | ||||||||||
奇迹 | ||||||||||
城镇 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
防御工事 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
建筑 | 费用 | 需要 | 收益 | |||||||
堡垒 |
|
议事堂 | 为城镇提供城墙。 | |||||||
大本营 |
|
堡垒 | 为城镇提供护城河和主要的箭塔,并使生物的基本生长率提高50%。 | |||||||
城堡 |
|
大本营 | 为城镇提供额外的两座箭塔以加强城镇的防御,并使生物的基本生长率翻倍。 |
As stated in the manual, castles provide increased security for towns. Fort adds wall to town's defenses. The wall is impassable by non-flying enemy creatures (without advanced Teleport spell), but has a drawbridge for defending creatures to pass through, back and forth if needed. Fort is a prerequisite for all creature dwellings. Additionally, building a Fort to a town changes the town's appearance on the adventure map.
The upgrade to Fort is Citadel, which adds primary arrow tower to town's defenses, and also adds a moat in front of the wall. An exception to this are Tower towns, which do not have a moat but instead building a Citadel adds several Land Mines in front of the wall. One of the greatest advantages of the moat is, that ground units end their movement to it, and cannot move further until their next round (see additional features Moat page). Note that this also works for defending creatures trying to get across the moat. Additionally, Citadel increases the creature dwellings' growth by 50%.
The final defense structure is Castle, which adds two more (secondary) arrow towers and strengthens the wall. The two arrow towers have half the strength of the primary tower added by Citadel. Further, production of creature dwellings is increased by another 50% for a total of 100%.
Types of fortifications
There are three different types of fortifications:
- Town walls, including Drawbridge
- Arrow Towers
- Moats
Fortifications strength
With the exception of moat every part of the fortications has a number of hitpoints which enable them to withstand only up to several attacks during a siege. Fortifications can only be damaged by:
The following table shows the number of hitpoints for each type of fortifications:
Fortifications' hitpoints | |||
---|---|---|---|
Fort |
Citadel |
Castle | |
Wall segment (4 segments) | 2 | 2 | 3 |
Drawbridge | 2 | 2 | 2 |
Keep | - | 2 | 2 |
Secondary Arrow Towers | - | - | 2 |
Adventure map
In 死亡阴影 there are just three visual appearances of a town: Village, Fort and Capitol (as a Fort with a flag). But the exact fortification level (fort/citadel/castle) always can be checked by an icon in the rightclick menu (the hall level is visible just for allies).
Horn of the Abyss represents towns accurately to their level of fortification.
探险地图上的城镇 | |||||
---|---|---|---|---|---|
议事堂 |
堡垒 |
大本营 |
城堡 |
国会 | |
城堡 死亡阴影 |
|||||
城堡 深渊号角 |
|||||
堡垒 死亡阴影 |
|||||
堡垒 深渊号角 |
|||||
塔楼 死亡阴影 |
|||||
塔楼 深渊号角 |
|||||
地狱 死亡阴影 |
|||||
地狱 深渊号角 |
|||||
墓园 死亡阴影 |
|||||
墓园 深渊号角 |
|||||
地下城 死亡阴影 |
|||||
地下城 深渊号角 |
|||||
据点 死亡阴影 |
|||||
据点 深渊号角 |
|||||
要塞 死亡阴影 |
|||||
要塞 深渊号角 |
|||||
元素城 死亡阴影 |
|||||
元素城 深渊号角 |
|||||
港口 深渊号角 |