Neutral creatures | ||||||||||||
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Level 1 | ||||||||||||
Peasant | ||||||||||||
Halfling | ||||||||||||
Level 2 | ||||||||||||
Rogue | ||||||||||||
Boar | ||||||||||||
Leprechaun | ||||||||||||
Level 3 | ||||||||||||
Nomad | ||||||||||||
Mummy | ||||||||||||
Level 4 | ||||||||||||
Sharpshooter | ||||||||||||
Satyr | ||||||||||||
Steel Golem | ||||||||||||
Level 5 | ||||||||||||
Troll | ||||||||||||
Gold Golem | ||||||||||||
Fangarm | ||||||||||||
Level 6 | ||||||||||||
Diamond Golem | ||||||||||||
Enchanter | ||||||||||||
Level 7 | ||||||||||||
Faerie Dragon | ||||||||||||
Rust Dragon | ||||||||||||
Crystal Dragon | ||||||||||||
Azure Dragon | ||||||||||||
Towns | ||||||||||||
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统计 | ||||||||||||||||||||
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Halfling | ||||||||||||||||||||
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特殊技能: | ||||||||||||||||||||
• Ranged attack • Always have +1 luck |
Halflings are level 1 neutral creatures recruited from the Thatched Hut.
"Armed with sling and stone, halflings have found a harsh existence in Antagrich. Driven from their homes by the Kreegans, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck." AB manual
Their cost is 40 , but they are free when recruited from a Thatched Hut. The price only matters if they appear at a Refugee Camp.
Special ability
The positive luck ability of halflings can be affected by Hourglass of the Evil Hour or Cursed Ground magical terrain only. Their luck cannot be decreased below +1 by any other luck modifier (including luck-decreasing artifacts and Fields of Glory magical terrain in 深渊号角 ).
Halflings are unable to get luck unless being commanded by a hero, like all the other neutral creatures, despite the game saying that they have +1 luck (fixed in 深渊号角 ).
Appearance
Halflings were added in 末日之刃 so there are no Halflings or Thatched Huts in 埃拉西亚的光复.
深渊号角
- 在深渊号角中,半身人在探险地图中的阴影被修复为:
- In the future, Halflings are planned to be the level 1 unupgraded unit of Factory, and will no longer belong to the neutral faction. Accordingly, their native terrain will change to Wasteland.
玩家攻略
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Halflings are one of the best tier 1 creatures in the game, particularly early on. Compared to Master Gremlins, Halflings have 2 less Defense and one fewer weekly growth, but are otherwise equal to or better than them in all categories. A stack of Halflings will typically beat a stack of any other tier 1 creature in a 1 on 1 fight, thanks to their ranged advantage. Plus, they are free to recruit aside from some extra movement points to pick them up. Capture any Thatched Huts you see early, since a stack of Halflings will greatly help with clearing the map out. Halflings are particularly good for Necropolis, which does not have an early shooter. Strategically, Halflings are similar to Master Gremlins. Try to keep them protected with your other units, since they die quickly and their numbers are precious. Bless and Curse have an even more extreme impact on their effectiveness due to their relatively large 1-3 damage spread. As with all neutral creatures however, the growth rate of Halflings cannot be increased, which causes them to fall behind town creatures into the midgame. They also have fairly low health, making them easy to pick off with spells, divers, or higher-level shooters. |
See also: