圖像 | ||||||||
機率 | 守衛 | 獎勵 | 經驗值 | |||||
100% |
|
2500 Artifact (m) |
1800 | |||||
訪問格 | ||||||||
事件 | ||||||||
你發現了一個被拋棄的墳地,想進行搜尋嗎? 你的軍隊不情願地搜尋了墳地,結果一無所獲,深感沮喪。 在擊敗了行屍以後,你發現了寶貝! |
Churchyard is an adventure map location, and commonly known as one of the creature banks. It is guarded by 90 Zombies. The reward is 2500 and 1 minor artifact.
The guards are divided into six stacks of 15 Zombies (red hexes) and attack in alphabetic order: from A to F.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
Visiting a previously plundered Churchyard inflicts a -1 penalty to morale.
Default settings for random map generator
- Terrain: any dry land.
- Value: 1500.
- Density: 100.
See also: