Template:Campaign scenario

Scenario Name Size 1 (36×36) - S Underground enabled
Scenario description:

Scenario description goes there.
Victory condition:
Defeat All Enemies.png Defeat All Enemies
Loss condition:
Lose All Your Towns and Heroes.png Lose All Your Towns and Heroes
Allies: Red Enemies:
Bonus:
Insert bonus choices here
Hard Difficulty - The player and the computer start with the same resources, and the computer plays to the best of its ability.

Parameters:

  • name= Scenario name
  • size= Size category (S, M, L, XL, H, XH, or G)
  • underground= either "enabled" or "disabled"; defaults to "enabled"
  • description= Scenario description text.
  • victory= Victory conditions. Existing icons, with default in bold:
    • Accumulate Creatures.png Accumulate Creatures
    • Accumulate Resources.png Accumulate Resources
    • Acquire Artifact.png Acquire Artifact
    • Build a Grail Structure.png Build a Grail Structure
    • Capture Town.png Capture Town
    • Defeat All Enemies.png Defeat All Enemies
    • Defeat All Monsters.png Defeat All Monsters
    • Defeat Hero.png Defeat Hero
    • Defeat Monster.png Defeat Monster
    • Flag All Creature Dwellings.png Flag All Creature Dwellings
    • Flag All Mines.png Flag All Mines
    • Survive Until Time Expires.png Survive Until Time Expires
    • Transport Artifact.png Transport Artifact
    • Upgrade Town.png Upgrade Town
  • loss= Loss conditions. Existing icons, with default in bold:
    • Lose All Your Towns and Heroes.png Lose All Your Towns and Heroes
    • Lose Hero.png Lose Hero
    • Lose Town.png Lose Town
    • Time Expires.png Time Expires
  • allies= list of allied colors. (There's always at least the player's own color.)
  • enemies= list of enemy colors. (This can actually be blank in some maps.)
  • bonus= the two or three available bonus items
  • difficulty= the default difficulty level for this map. Defaults to Hard, the middle level.