基本地形
基本地形 | |||
地形 | 图片 | 描述 | 移动花费 (相较草地) |
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草地 | 草地是城堡、堡垒和元素城 的本土地形。 | 100% | |
高地 | 高地是深渊号角中元素城新的本土地形,取代了原来的草地。 | 100% | |
泥地 | 泥地是墓园的本土地形。 | 100% | |
熔岩 | 熔岩是地狱的本土地形。 | 100% | |
地下洞穴 | 地下洞穴是地下城的本土地形。它通常出现在地下层。 |
100% | |
岩石 | 即使使用飞行也无法通行,但可以使用次元门通过。 通常出现在地下区域。 |
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戈壁 | 戈壁是据点的本土地形。 | 125% | |
荒地 | 荒地不是任何城镇的本土地形(但计划作为尚未推出的工厂的本土地形)。 | 125% | |
沙地 | 沙地不是任何城镇的本土地形。 | 150% | |
雪地 | 雪地是塔楼的本土地形。 | 150% | |
沼泽 | 沼泽是要塞和港口 的本土地形。 | 175% | |
水域 | 只有船只可以在水域上移动。
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魔法地形
除了基本地形,游戏中还有几种魔法地形,它们覆盖在基本地形之上以提供额外功能。魔法地形通常会影响战斗或魔法,除了微风会增加水上移动点数。
只有两种魔法地形(被诅咒的大地和魔法平原)是原版埃拉西亚的光复中的,其余都是在死亡阴影资料片中引入的,此外在深渊号角 中又额外新增了三种。
魔法地形 | ||
地形 | 图片 | 描述 |
---|---|---|
魔法平原 | Cause all spells to be cast at expert level, regardless of the heroes' skills. This includes both adventure spells and combat spells as well as spells cast by creatures and some of magic creature abilities. | |
被诅咒的大地 | Prevents hero or creatures from casting of spells above level 1, includes both adventure and combat spells. Disables all native terrain bonuses. Negates all positive morale effects. Negates all positive luck effects.
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岩石地带 | Causes all Earth Magic spells to be cast at expert level, regardless of the heroes' skills. This includes both adventure spells and combat spells, but does not affect spells cast by creatures. | |
燃烧之地 | Cause all Fire Magic spells to be cast at expert level, regardless of the heroes' skills. This includes both adventure spells and combat spells, but does not affect spells cast by creatures. | |
小溪 | Cause all Water Magic spells to be cast at expert level, regardless of the heroes' skills. This includes both adventure spells and combat spells, but does not affect spells cast by creatures. | |
魔法云雾 | Cause all Air Magic spells to be cast at expert level, regardless of the heroes' skills. This includes both adventure spells and combat spells, but does not affect spells cast by creatures. | |
圣地 | Gives all good-aligned creatures +1 Morale, and all Evil-aligned creatures -1 Morale. | |
邪恶之雾 | Gives all evil-aligned creatures +1 Morale, and all Good-aligned creatures -1 Morale. | |
四叶草地 | Gives all neutrally aligned creatures +2 Luck. Neutral creatures are not affected. | |
微风 | Reducing amount of consumed movement points by 1/3 (rounded up) for boats. Unlike other magical terrains, Favorable Winds do not affect combat in any way. In 深渊号角, Favorable Winds cannot be placed under another magical terrain, so they cancel effect of any magical terrain at the same tile. | |
碎冰地 | Reduces the Defense of all troops by 5. | |
流沙地 | 15 to 20 invisible quicksand spots are present on the battlefield. They cannot be removed by mass Dispel and are not visible for creatures of any native terrain. After entering a hex with a quicksand spot, unit stops and the spot becomes visible to both players. | |
荣耀之地 | Gives all troops -2 Luck. |