撤退:修订间差异

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A hero may retreat from combat anytime it is his turn. He may also retreat before combat during his [[Tactics Phase]] if such a phase occurs. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies.
英雄可以在任何自己的回合行动时从战斗中{{R|'''撤退'''|Retreat}}。如果有[[Tactics Phase]] ,他也可以在战斗开始前的[[Tactics Phase]] 撤退。如果英雄正在[[ 攻城]] 或守城中(有[[Escape Tunnel]] 的[[据点]]除外)或与佩戴着[[ 战争枷锁]] 的敌方英雄作战,则玩家无法撤退。撤退的英雄将重出现在[[ 酒馆]] 中,可以立即重新招募,这会保留所有宝物但失去全部军队。


'''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle.
''' 注意''': 无论你的英雄给对手造成了多严重的损失,只要你从战斗中逃跑,就不会在该场战斗中获得任何[[ 经验值]]


{{Fanopinion|
{{Fanopinion|

2023年8月21日 (一) 03:08的最新版本

英雄可以在任何自己的回合行动时从战斗中撤退Retreat。如果有Tactics Phase,他也可以在战斗开始前的Tactics Phase撤退。如果英雄正在攻城或守城中(有Escape Tunnel据点除外)或与佩戴着战争枷锁的敌方英雄作战,则玩家无法撤退。撤退的英雄将重出现在酒馆中,可以立即重新招募,这会保留所有宝物但失去全部军队。

注意: 无论你的英雄给对手造成了多严重的损失,只要你从战斗中逃跑,就不会在该场战斗中获得任何经验值

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请注意:本小节中包含的部分信息可能是主观或不相关的。

Retreating (or surrendering) is a good idea:

  • When defeat is imminent.
  • As a means to travel to a distant town, to be re-recruited there.
  • To preserve artifacts which will otherwise fall into an enemy hero's hands.
  • To preserve a powerful hero with strong stats, spells, or high level.

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