Horn of the Abyss 仅在启用非官方扩展包“深渊号角”时可用。

Factory is a neutral alignment town with the mercenary and artificer hero classes set to be released in 深渊号角 version 1.7.0. Factory armies combine nature with an attempt to harness its power, featuring humans wielding technology such as guns and flamethrowers, and creatures enhanced by technological advancements.

Factory's native terrain is wasteland.

Current Progress

Fully upgraded 工厂 (as of May 2019)

As of 6th July 2023:

  • 5 out of 8 campaign maps are completed; two maps need to be properly balanced and thee last map (the 4th scenario in the campaign) is in the making, but it is a large map with an underground and several new features, so it will take time.
  • The writing of the final in-game text for the campaign maps has begun.
  • 14 out of 17 cutscenes are completed; the last 3 scenes are under development but have all the 3D resources (characters, environment, etc.) ready.
  • All 16 heroes have been approved with names, specs, and portraits.
  • All of the graphics have been completed.
  • New gameplay mechanics have been fully implemented.
  • The Factory will receive a new special structure.
  • Paul Anthony Romero's original Factory theme will not be used as the town's main theme due to thematic differences, but it will still be used in the Factory campaign; the town theme will also be different.
  • Many bugfixes and gameplay improvements will be coming with the update.
  • Some "low-quality" decorative objects such as the redwood trees and fire assets will be updated and restored to the game.
  • New decorative objects and adventure map locations will be added.

Heroes

FactoryHeroesPreview.png

The two hero classes have been revealed to be the might class of Mercenary and the magic class of Artificer. Factory will feature heroes from former games. These include:

Creatures

FactoryCreaturesPreview.jpg

Keep in mind that these stats might change in the final version!

名称  城镇 等级 - + 生命值 速度 产量 AI价值 费用  特殊技能
Halfling (Factory) Halfling (Factory) Town portrait Factory small.gif 1 4 2 1 3 4 5 16  ?? 45 Gold   Ranged (24 shots), Positive Luck
Halfling Grenadier Halfling Grenadier Town portrait Factory small.gif 1+ 4/5  ? 2 3 4 7 16  ?? 65 Gold   Ranged (24 shots), Fireball Attack
Mechanic Mechanic Town portrait Factory small.gif 2 7  ? 2 4  ?? 6  ?  ??? ??? Gold   Breath attack, Repairing
Engineer Engineer Town portrait Factory small.gif 2+ 7  ? 2 5  ?? 7  ?  ??? ??? Gold   Breath attack, Repairing
Armadillo Armadillo Town portrait Factory small.gif 3  ?  ?  ?  ?  ?? 6  ?  ??? ??? Gold  
Bellwether Armadillo Bellwether Armadillo Town portrait Factory small.gif 3+ 8  ? 3 5 30 7  ?  ??? ??? Gold  
Automaton Automaton Town portrait Factory small.gif 4 ??  ?  ?  ?  ??  ?  ?  ??? ??? Gold  
UPG. Automaton UPG. Automaton Town portrait Factory small.gif 4+ ??  ?  ? ??  ?? ??  ?  ??? ??? Gold  
Sandworm Sandworm Town portrait Factory small.gif 5 11 12 11 15 60 8  ?  ??? ??? Gold   Burrowing
Olgoi-Khorkhoi Olgoi-Khorkhoi Town portrait Factory small.gif 5+ 12  ? 11 15 70/75 9  ?  ??? ??? Gold   Burrowing
Gunslinger Gunslinger Town portrait Factory small.gif 6 17 12 20 24 60 7 2  ???? 900 Gold   Ranged (16 shots), Quick Shot
Bounty Hunter Bounty Hunter Town portrait Factory small.gif 6+ ?? ?? ?? ??  ??  ? 2  ???? 1200 Gold   Ranged (?? shots), Quick Shot
Dreadnought Dreadnought Town portrait Factory small.gif 7 ?? ?? ?? 55/60  ???  ? 1  ???? ???? Gold , 1 Mercury   Heat Stroke
Juggernaut Juggernaut Town portrait Factory small.gif 7+ 25 30 50 60 300 8 1  ???? ???? Gold , 2 Mercury   Heat Stroke
Couatl Couatl Town portrait Factory small.gif 7 ?? ?? ?? ??  ??? 11 1  ???? 2000 Gold , 1 Crystal   Meditation
Crimson Couatl Crimson Couatl Town portrait Factory small.gif 7+ 22 22 30 40 250 15 1  ???? 4500 Gold , 2 Crystal   Meditation


  • Tier 1: Halfling –> Halfling Grenadier ("The basic version will fully replicate its predecessor from the original game, differing from it only in appearance; but the upgraded ones, Halfling Grenadiers, thanks to exploding projectiles created by talented artificers, will acquire the ability to ignore a certain percentage of the target's defense when attacking. This percentage will be flat, helping maintain the archetypal image of halflings as giant-killers.")
  • Tier 2: Mechanic –> Engineer (They are said to both be able to repair mechanical units.)
  • Tier 3: Armadillo –> Bellwether Armadillo (They are said to have an alternative walking animation: when having Haste cast, they will curl into a ball and roll instead of walking; this is purely a cosmetic feature.)
  • Tier 4: Automaton –> ??? (No released graphics or information available other than the fact they are possibly fully robotic.)
  • Tier 5: Sandworm –> Olgoi-Khorkhoi (Teleport, similar to Nymph, Devil, and etc. It is said that if they come out of the ground above a corpse, the stack automatically consumes it, and its next attack receives extra attacks (similar to the Crusader). Bonus strikes from multiple corpse consumes are accumulated. They are also said, when combating on ships, to not be able to use their burrowing (teleport) ability and will walk normally instead.)
  • Tier 6: Gunslinger –> Bounty Hunter (Retaliate to one ranged attack per round with a Quick Shot.)
  • Tier 7: Dreadnought –> Juggernaut (Both units have a special penetrating beam attack called Heat Stroke. The attack pattern is similar to that of the Cerberus, but it also affects units including those next to the targets, similar to a dragon's breath attack. The attack can only be used "when the beam goes live", and both units will perform normal melee attacks otherwise.)
  • Tier 7: Couatl –> Crimson Couatl (Couatls can Meditate to become impervious to damage and skip their turn.)

NOTE: Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units like in Heroes of Might & Magic IV.

Ammo Cart is Factory's war machine.

See also